| #1 1st comment (spider-wl024.proxy.aol.com)[11169] |
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| i guess this was a good BR even though i didnt read it |
| #2 shockwave (exchange1.sensable.com)[11173] |
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Umm, for the first meaningful comment (hopefully) :-).
One thing I read on starcraft.org was that once you had enough zealots in early game, you could take a few and hold position on HIS choke while the rest of your zealots pound on his expansion hatchery. This effectively separates his forces until those zealots die, and we all know how fast zergling die to zealots when they're assaulting on ramps. Dunno if this would have helped, I don't know the exact numbers/mechanics behind this either? Someone once even built a pylon at my natural to prevent from expanding there :-b. |
| #3 TheRubberDucky (dfiatx100-044.dsl.gtei.net)[11177] |
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| Dude, you own, me and alita played u last night on some map, we we're both toss. you forgot to turn on allied chat thow, and u still owned us =[ |
| #4 Mark4 (strangers.bragg.army.mil)[11178] |
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I liked this one better than the others. At least there were very few dragoons and there were archons =]. Still seems like an easy game, but getting harder.
Shock, I see your point, but I don't think it's applicable here. First, you need three zealots to hold a ramp, and he attacked with only three. Second, he described zerglings on the defense running away. That means his zealots could have been hit from both the bottom and top of the ramp. I think your strat is more of a later game one, when the number of zealots is pretty significant. Plus, most people keep thier zerglings at thier natural. Maybe a better trick would be to run past the natural to the main and leave three zealots behind to block the reacting troops =]. Not entirely unfeasable if you had speed zealots... |
| #5 Von Doom (d3o943.telia.com)[11182] |
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Moo.
Yay..
Liked it..
need more pics but still great..
I dont want to play you..
I hate good Tosses...
Bcuz they kill my ass..
That "He was cost sufficient" thing waz funny!
Grishnak!!
May Manwë put wind in your sails! |
| #6 ~DOA~ (ideabox1.bestbuy.com)[11186] |
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MY MODEM SUCKS ASS, WHAT MODEM DO YOU ALL SUGGEST USING? GOOD REPORT BY THE WAY =)
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| #7 YourRoleModel (relay.atinc.com)[11188] |
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~DOA~
I suggest a T3 line into your home. It's cost effective.
AQD3
Good report AQD3, sorry I've been harrassing you about messages. I didn't realize your situation. You just have to understand that I am YourCommentWhore.
No reply necessary.
I've gotta start using the square smiley too, it seems like everyone's using it now. =] |
| #8 shockwave (exchange1.sensable.com)[11191] |
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| Mark: Makes sense, thanks! err, =] |
| #9 Thundercracker (169.milwaukee-01-02rs16rt.wi.dial-access.att.net)[11192] |
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Well speaking fromt an ATT tech support agent point of view I would say a US robotics are good ...well honestly anything other than a LT winmodem or any other WIN modem for that matter they honestly just suck royally. as far as the report goes I enjoyed it because you used those cute balls of fury called archons i think blizzard should make stuffed animla BW characters...mainly so i can buy one of an archon and a templar and shoot them out of frustration...they ownage me...((BTW I am sooo sickage of the addage of the suffix age to everything...its something i would expect out of Phukin))
toodles |
| #10 Blank (38.hartford-01-02rs.ct.dial-access.att.net)[11194] |
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Nifty report... I hafta agree with mark though, the game was pretty simple. It seems like most border-level zerg will do a mass-early-ling strat, then go right into muta's.
A note to all those type of players: THAT STRAT BLOWS =]
Go for mass Hydra and macro/micro like a bitch=]
Blank |
| #11 Silent Strike (167.freehold-05-10rs.nj.dial-access.att.net)[11229] |
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Some players might disagree with me, but I'd say after you have your first two zealots, send them to your ramp and rallypoint your gateways to your ramps.
If you can guarentee the opposition is going to go muta/ling, corsairs are probably your best choice. Not only do they take the muta out of the muta/ling, but they cause nice little supply problems.
That zealot/pylon thing would have been a lot easier to explain with pics... hard to know while you are playing a game though. |
| #12 TheTeckMan (user-2ivec3b.dialup.mindspring.com)[11235] |
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Excellent br definately the best without pics and one of the best overall to. I would've given it a 9 if it had been a bit longer. But now I'd give it an 8 excellent job ;)
-TheTeckMan
"Me and my trackball shall conquer the world" |
| #13 Whoop (pool0558.cvx10-bradley.dialup.earthlink.net)[11239] |
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| So Blank I'm curious what level zerg are u? Muta are one of the games most powerful units when used correctly. |
| #14 Blank (182.hartford-05rs.ct.dial-access.att.net)[11243] |
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| Whoop, I suck, I go muta too=] |
| #15 <font color="#FF0000">Twip</font><font color="#333333"> (port-1-06-56k.gallipoli[11244] |
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| <font color="#FF0000" size="2">Hurray, the new standard of the site = you suck if you don't have pictures. You're really doing a service to BR.com people. Jesus. Oh yeah, Whoop: so are SCV's. Who cares? :o) |
| #16 YourRoleModel (relay.atinc.com)[11245] |
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| Yeah Twip, but Whoop's SCVs and other workers are a little "light in the loafers"... |
| #17 BloodRoyale (aspext.gd-is.com)[11246] |
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My suggestions:
I probably would have gone a little harder to Corsairs (get 4 or so) instead of the Templars/Archons. Corsairs would have cured any Mutalisk problems, and also done wonders for gutting his Overlord corps. They can also reinforce your expansion quickly against roving hordes of flying Zerg, so I view them as being more useful than Archons in that configuration.
But hey, you won :) |
| #18 BloodRoyale (aspext.gd-is.com)[11247] |
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My suggestions:
I probably would have gone a little harder to Corsairs (get 4 or so) instead of the Templars/Archons. Corsairs would have cured any Mutalisk problems, and also done wonders for gutting his Overlord corps. They can also reinforce your expansion quickly against roving hordes of flying Zerg, so I view them as being more useful than Archons in that configuration.
But hey, you won :) |
| #19 BloodRoyale (aspext.gd-is.com)[11248] |
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My suggestions:
I probably would have gone a little harder to Corsairs (get 4 or so) instead of the Templars/Archons. Corsairs would have cured any Mutalisk problems, and also done wonders for gutting his Overlord corps. They can also reinforce your expansion quickly against roving hordes of flying Zerg, so I view them as being more useful than Archons in that configuration.
But hey, you won :) |
| #20 BloodRoyale (aspext.gd-is.com)[11249] |
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My suggestions:
I probably would have gone a little harder to Corsairs (get 4 or so) instead of the Templars/Archons. Corsairs would have cured any Mutalisk problems, and also done wonders for gutting his Overlord corps. They can also reinforce your expansion quickly against roving hordes of flying Zerg, so I view them as being more useful than Archons in that configuration.
But hey, you won :) |
| #21 BloodRoyale (aspext.gd-is.com)[11250] |
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My suggestions:
I probably would have gone a little harder to Corsairs (get 4 or so) instead of the Templars/Archons. Corsairs would have cured any Mutalisk problems, and also done wonders for gutting his Overlord corps. They can also reinforce your expansion quickly against roving hordes of flying Zerg, so I view them as being more useful than Archons in that configuration.
But hey, you won :) |
| #22 BloodRoyale (aspext.gd-is.com)[11251] |
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My suggestions:
I probably would have gone a little harder to Corsairs (get 4 or so) instead of the Templars/Archons. Corsairs would have cured any Mutalisk problems, and also done wonders for gutting his Overlord corps. They can also reinforce your expansion quickly against roving hordes of flying Zerg, so I view them as being more useful than Archons in that configuration.
But hey, you won :) |
| #23 BloodRoyale (aspext.gd-is.com)[11252] |
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My suggestions:
I probably would have gone a little harder to Corsairs (get 4 or so) instead of the Templars/Archons. Corsairs would have cured any Mutalisk problems, and also done wonders for gutting his Overlord corps. They can also reinforce your expansion quickly against roving hordes of flying Zerg, so I view them as being more useful than Archons in that configuration.
But hey, you won :) |
| #24 BloodRoyale (aspext.gd-is.com)[11253] |
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My suggestions:
I probably would have gone a little harder to Corsairs (get 4 or so) instead of the Templars/Archons. Corsairs would have cured any Mutalisk problems, and also done wonders for gutting his Overlord corps. They can also reinforce your expansion quickly against roving hordes of flying Zerg, so I view them as being more useful than Archons in that configuration.
But hey, you won :) |
| #25 BloodRoyale (aspext.gd-is.com)[11254] |
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How did I manage to make EIGHT identical posts by simply pressing the add comment button ?!?!?
- BloodRoyale, aka RasterOps
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| #26 Persian-POW (proxy2-external.rdc1.az.home.com)[11255] |
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| You get spammer whore award. |
| #27 WTF?! (216.20.43.13)[11264] |
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| i read all of those comments thinking they were similar but not the same im on some CRAZY drugs |
| #28 Whoop (pool0412.cvx26-bradley.dialup.earthlink.net)[11267] |
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ROFL man send me some of them drugs pal. Instead of corsiar I think the best think a toss player can do is get 5-6 DA then when u see an OL maelstrom it and have an arbiter shoot it down. The DA is critical though since the arbiter has a weak and slow attack and normally that OL could run away.
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| #29 JSH (nscs40p14.remote.umass.edu)[11274] |
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| Maybe you don't need drugs Whoop. |
| #30 Mr. Merf (dial-up229.twistedpair.net)[11293] |
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| Nice strat, Whoop. I tried it a couple times and it worked! I was backstabbing in one of those 3 on 1 compstomp games and... |
| #31 Fractal_Wave (proxy2.gvcl1.bc.wave.home.com)[11297] |
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Good report man. I want to play you now...
;)
I think infested terrans are the best way to kill a toss with zerg.
)
All the best,
Fractal_Wave |
| #32 NeonPeon (209.57.26.2)[11303] |
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Hey KornRulz or whatever, would you like me to make another banner for you to post to take the place of that weak ass
"my little brother put this on the fridge this morning"
banner. Sad dude. Stop spamming us with that trash.
NeonPeon
(aka YourUnderwearModel)
ha ha |
| #33 Savage']['eacup (proxy3-external.elcjn1.sdca.home.com)[11326] |
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me thinks YourUnderwearModel is not amusing at all. unless ur 7 years old, or u are on crak like whoop.=) don't feel bad.
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| #34 NeonPeon (209.57.26.2)[11437] |
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Probably is the crack man
XD~sGrrrr...Baby very grrr...
Johnny_Appleseed
PhuckinDouchebag
CattleScrewer
LatexDucky
Mr.Muff
.Pozer.
MayNERD
KornSucks
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| #35 (The Real) NeonPeon (209.57.26.2)[11438] |
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Sorry guys, about the mock names really. I mean no disrespect. I killed my little bro. He gets on to br.com and reaks havok on the comment board. (not really successful) But anyway, delete my comment above if you would, and since he's dead, it wont happen again. Sorry again. :)
NeonPeon |
| #36 (The Real) NeonPeon (209.57.26.2)[11439] |
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By the way Savage Teacup, you were close, he is 8.
lol
NeonPeon |
| #37 wakiki[154370] |
| 199.248.178.59 |
| Last. |