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#1 psionic_jedi_[23319]
sdn-ar-001nypougP259.dialsprint.net
Ok let me tell you something. Terrans do NOT(I mean NOT) own island maps. I don't care about land, but Protoss is king of islands. Toss will win islands 9 out of 10 times.
Toss also use more micro then terrans.
#2 psionic_jedi_, whooper of terrans[23320]
sdn-ar-001nypougP259.dialsprint.net
oh yeah 1st comment! IN YO' FACES!
#3 !tha likwid donqui![23322]
58.detroit-06-07rs.mi.dial-access.att.net
psionic_jedi_: true, toss own islands. but if you say taht toss use more micro than terran, then im sorry but u r a foo'. its common knowledge that that is why terran is the hardest to play and thus hardest to win with (at least i think that that's common opinion). if you challenge me to a game to prove this, i won't accept. why? because i SUCK and i would lose if you gave me an extra 200 minerals at the beginning! but i KNOW that terran require more micro than toss...
#4 Evire!![23329]
ip254.philadelphia11.pa.pub-ip.psi.net
The fact of the matter is: Terran don't dominate islands jut because this guy won a 2v2 with his partner vs two chobos. You can never conclude anything from just one game.
#5 <b> monkey </b>[23333]
UTCAB102-26.splitrock.net
some one slap the f00l!!
#6 <i> monkey </i>[23334]
UTCAB102-26.splitrock.net
really hard! and on the head!!
#7 Krebster[23338]
98CF178E.ipt.aol.com
first off terran DO NOT own toss or zerg on islands zerg has much greater mobility and toss does too. dropships are slow and cost money and wraiths just get thouroughly shreded by corsairs which have dweb. When you and your partner are both terran on islands both of you going air is stupid unless u have near perfect containment. One should go drops while 1 goes air.

Even though i suck i would still play you PVT on dire.

#8 Sir-Fartsalot[23346]
user-38lc4f6.dialup.mindspring.com
In response to my over-generalized statement:

All of the races certainly have their advantages in island games (as they do on land), but I believe the Terran's possess a few key advantages early in the island game that give them an edge.

1. The Flying CC: Simply the fastest way to expand!
2. Rax Drop- Fly a barracks or two onto an enemy island and usually the attack will succeed.
3. Valks (v/ Toss/Zerg) OR Wraiths (v/ Terran)- Early containment advantage that allows you to grab an extra expansion.

Obviously these strategies all have counters but they are highly effective. Back in the first season of Starcraft I knew one Terran player who could NOT be beaten on Dire (he was literally like 22-2 in ladder) and Xaanix played Dire as Terrans often as well.

Whether Terrans of Protoss require more micromanagement is debateable. How much micro is used really just depends on how skilled the player is and how often they care to actually win.









#9 Mr.Mediocre[23407]
165.ippool.xville.multipro.com
Preach it SF, preach it like you mean it :)
I actually like text only's just as much as ones with pics, because it takes more writing skill to convey a sense of action.
#10 [z]RubberDucky[23518]
dfiatx100-044.dsl.gtei.net
i laf at the foo who rushes to valks

dey suck cept w/ bc




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