| #1 John[111202] |
| adsl-63-206-94-80.dsl.snfc21.pacbell.net |
| 1st |
| #2 Mattkid[111204] |
| 00-01-03-1a-b0-62.bconnected.net |
YOu did this for me..
I feel specail |
| #3 Mattkid[111205] |
| 00-01-03-1a-b0-62.bconnected.net |
| Anyways, one thing to note i already about half thought i post this and go back to read it =D. Anyways, what do you do verus a very very fast lurker rush? Like sp on 11 gas on 10 then 6 lings when sp finishes and then lair when you get 100 gas? You wouldn't have tanks by then inless you had to no marines =| |
| #4 SiG.[111207] |
| host-216-77-220-95.fll.bellsouth.net |
Macro: Making mass units and attack-moving.
Micro: Not macroing, using your units to their fullest potential.
right? |
| #5 SiG.[111208] |
| host-216-77-220-95.fll.bellsouth.net |
Matt, for vs lurker rush, best thing is to scout.
If its a fast lurker rush then they will be easy to run over with a marine rush either way..
Scouting will reveal wether or not they are going lair, and in that case get tank/vessel tech.. cuz its just safer.
Lair usually means mutas or lurkers.. Vessels own both, and theres no reason not to get them vs Z anyywaayyss.
Scout my boy, scout.
And what if you cant scout?
Scan |
| #6 garett[111210] |
| cdm-66-68-192-tylr.cox-internet.com |
worst guide ever, and only like 2 pros do the 2 hatch lurker/ling strat you said they all do
also, economy wont lose you the game? HOLY CRAP YOURE AN IDIOT |
| #7 Keesh[111211] |
| proxy.ia4.marketscore.com |
| If they lurker rush you early on just go m&m and try to kill at least one lurker when they unbrurrow, then tech to tanks. |
| #8 znzf[111213] |
| CPE00201867e97e.cpe.net.cable.rogers.com |
Sig: Macro - build stuff
Micro - move stuff
Matt - "Like sp on 11 gas on 10 then 6 lings when sp finishes and then lair when you get 100 gas? You wouldn't have tanks by then inless you had to no marines =|"
defend the lings. go bunker with 1 turret and hold choke with 2 scv' |
| #9 znzf[111214] |
| CPE00201867e97e.cpe.net.cable.rogers.com |
BTW vessels don't "own" lurkers. vessels are ok vs them - they are good vs muta tho
lurkers don't die fast enuff - they are left effective and dangerous for crucial 8 seconds almost. irradicate is still good vs lurkers tho |
| #10 SiG.[111216] |
| host-216-77-217-160.fll.bellsouth.net |
So what your saying to me is..
I move my units and I am now microing..
I have units and I am now macroing..
DUDE..
To micro is to use (usually) smaller amounts of units and get their fullest potential! (its time consuming tho)
Macro is to make lots of units and attack with less micro than usual.
I'm pretty damn sure of that. |
| #11 SiG.[111217] |
| host-216-77-217-160.fll.bellsouth.net |
znzf.. How good is your terran?
I've been playing/practicing Terran for about.. 5-6 months now.. maybe 7.. I'm not sure. I think I would know how to use them well by now.
Your right, Vessles dont "own" lurks, but they kill them safely.
Irradiate/back up your troops. This makes the lurkers useless, and the zerg player will have to either 1: leave lurk burrowed and let it die, or 2: unburrow and move it up to attack.
When it in unborrowed, you can cap the shit outta it.
Sci > Lurk.
Sci> Muta.
Sci(2. erad the sci vessels, and hover them around the lings, they will die fast)> Lings
Vessels rock zerg, just not hydras or ultras..
(I didn't bother to read your guide) But if you didn't mention sci vessels total ownage-ability over zerg.. then wtf is wrong with you. |
| #12 Twip[111219] |
| 0-1pool192-142.nas5.columbus1.oh.us.da.qwest.net |
SiG wtf.. lol. Micromanagement is any kind of controlling you do of your units in order to maximize their potential. Macromanagement is when you work to BUILD them (not just magically having them).
Now if you're talking about a PLAY-STYLE and someone describes it as "micro-oriented" or "macro-oriented," Then your descriptions may be right. Although after BW and ever since, they've been gearing SC more and more for macro-oriented players. |
| #13 znzf[111220] |
| CPE00201867e97e.cpe.net.cable.rogers.com |
how good is my terran? we'll. as good as my zerg and my protoss i guess - which is above average among good players but I never had "Pro skill"
|
| #14 Liquid`Crystal[111222] |
| px2nr.wp.shawcable.net |
| none of your races are 'above average' : ( |
| #15 Psychochild[111223] |
| slip-32-102-237-240.fl.us.prserv.net |
| Wow, I ain't that good but I know that some of these strategies wouldn't work out too well. You make it pretty hard to follow. Next time, You might wanna do several things. 1. Have Pictures with your guide so we have an idea what you are talking about. 2, learn some HTML Skills. Black on white strains my eyes too much. Damn light. And 3., No one ever uses a strategy as exact as that. I mean, They might try a lurker rush, but what if they change their mind and change techs so bad? You'd be screwed, my friend. Overall, 4-5. |
| #16 Psychochild[111224] |
| slip-32-102-237-240.fl.us.prserv.net |
| By The By, I'm being generous. |
| #17 znzf[111225] |
| CPE00201867e97e.cpe.net.cable.rogers.com |
astic - i'm just not a consistent player. i was only "as good as above average" for like a month or so but i fuck around too much
Psychochild - that's what scouting and constant scanning are for
|
| #18 Adrenaling[111226] |
| CPE002078e0f4b2.cpe.net.cable.rogers.com |
| lol, people fighting over strats. i just do anything..... then lose. =[ if you think on strat is ok for u, use it, no point in fighting over anything. and i do know sig's terran is really good, but i dont know how good. ;) keep practicing their, sig. |
| #19 znzf[111227] |
| CPE00201867e97e.cpe.net.cable.rogers.com |
that's right andrenaling. and i only know my own style, so i can only say what i know
|
| #20 Ling-erie[111228] |
| host62-7-127-52.in-addr.btopenworld.com |
wait... you make marines?
asdf |
| #21 |]agomar[111232] |
| St-Catherines-ppp112416.sympatico.ca |
| errr . . . 4 =[. |
| #22 ZerG~LinG[111239] |
| p424-090.ppp.get2net.dk |
| I liked ur toss guide, as far as i can remeber anyways, not sure about this one though, maybe im not that much of a strat guy, i never do exact BO's or anything, i just do whatever comes to my mind. |
| #23 Eradicate~Me[111244] |
| pa-millscreek2a-174.buf.adelphia.net |
| stop doing these, you aren't even that good at sc. |
| #24 znzf[111246] |
| CPE00201867e97e.cpe.net.cable.rogers.com |
Zerg~ling
i would have made it like the toss guide but people complained that it wasn't like "this" enuff
|
| #25 Keanu_Reaver[111253] |
| max01-dynamic-64-65-141-105.sea.eschelon.com |
i, as a zerg player, can say much of your points are off by a long shot
honestly it seems to me you have been watching too many tsunami reps, you didnt once mention how to deal with hydra/lurk mass expanding zerg...watch (Mi)Rico zvt a bit...then rewrite your strat guide :O |
| #26 znzf[111258] |
| CPE00201867e97e.cpe.net.cable.rogers.com |
i'm proud to say i have almost never watched any replays EXCEPT my own. uh not proud but u know.
i don't have bw cd. i just write strats for fun =[
i have read tsu's strat guide tho, and my post was kinda to counter his. cuz i hate tsu =] |
| #27 Keanu_Reaver[111261] |
| max01-dynamic-64-65-141-105.sea.eschelon.com |
| yeah it sounded like it...cause the only prominant gosu gamer i've seen that uses no exp 2 hatch burrow lings to lurk on a regular basis is tsu... |
| #28 Forever_Knight[111327] |
| s26.dial1.pro.nac.net |
Tsunami is greater than you if only for the reason that he is a Mac user. As for the strategies...I don't know. I suck with Terran.
-Forever_Knight |
| #29 Keanu_Reaver[111332] |
| max01-dynamic-64-65-141-224.sea.eschelon.com |
| tsu is good but he isnt top, many zergs are better then him |
| #30 |]agomar[111503] |
| St-Catherines-ppp126450.sympatico.ca |
| ya, he has some weaknesses in his game still, and doesnt respond as fast as some of those korean bastards. |
| #31 |]agomar[111504] |
| St-Catherines-ppp126450.sympatico.ca |
| btw, SiG regarding vessels, there's no way you can get enough of them with irradiate before he sends mutas at you, unless he's an uber newblar. |
| #32 Forever_Knight[111527] |
| 170.158.213.43 |
I can respect him more purely for originality. His game style is much more interesting than Korean "gosus".
-Forever_Knight |
| #33 SiG.[111678] |
| host-216-77-217-189.fll.bellsouth.net |
I agree, Dag, thats what the 1 bunker in your peon line is thar for.
A couple turrets too, can save you.
M&M totally own mutas anyways, its lurks that are the problem.. I say the best unit against zerg is the goliath+irradiat/dmatrix support
of course tanks for those pesky sunkens |
| #34 AznRice Aka Hydroponiq[111720] |
| bess2.pisd.edu |
What the fuck man? Ur saying that ghosts are tottaly useless?
obvioulsy u cant micro worth shit, Because they are extremely effective vs every other race. U can easily nuke a zerg player with a dmatrix ghost. Trust me I do it in ladder all the time. Its really funny. Try accualty using ghosts before u say the are a "useless entitny". USe them as a Supplement to your attack force,. Like Tanks Rines meds and Ghosts with nukes. They help against d structeres and will kill expos quickly. Also the psychogical effect of being nuked is very great. Imagen be tanked by a terran, and all the sudden hearing NUClear Launch Dected!. It would cause u 2 lax on you mico and u may even forget 2 build for a sec.
Trust me TRY IT! |