"Does sc have some sort of brainwashing effect if you see an actual decent terran?" -Omnipresent
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| A game of counters and unit mixes | | | Author: | | | IP: | XXXX | | Date: | 10/24/99 09:10 | | Game Type: | Starcraft | | Labels: | none | | Report Rating: , # of Ratings: 2, Max: 7, Min: 7 Lifetime Rating for ']['amaraw: |   |
']['amaraw
VS
BreathHeart (BH)
INTRO
I just played 3 player FFA in Power Lines. Everlooser picked terran,
pro.toss picked zerg so i got protoss to have a representative for each race :)
I made double gateway start and scouted w/ my probe. Scouted zerg making early
gas and mad drones. While terran made a barracks and a bunker.
Zerg rushes me and failed, i decided to expand w/c and met by lings,
but were murdered by my zeals. I scouted w/ my corsair and terran floats a CC
on the lower middle island. I just ignored it and see what the zerg is upto.
Zerg didn't expand yet. Terran didn't liked my scouting corsair anyway and
decides to attack with 2- 3 vultures. My goons are quick to respond and takes away
the threat.
Two drop ships are on the way to my main to assault, just as the zerg decided
to attack my expansion with a horde of mutalisks. I only got 2-3 dragoons and
one cannon. I retreated all my probes back to main. My dark temps and zeals can't
do anything so i decided to counter against zerg and failed miserably, he's got 6 sunkens.
I decided to attack terran w/ my remaining zeals ang goons, did a little damage as i
got a bunker using my goons and dark temps and a tank or two. I also got few SCVs
before the party was halted by reinforcing siege tanks.
As these were happening, the terran were also blewing up my structures using a siege
drop at the top of my mineral line. I made 2 attempts to start all over but the zerg is
determined to take me out.
Early expand in FFAs is really risky. Trying to be passive doesn't always work.
I tried to be passive vs terran (don't like to have 2 enemies at once) but he still attacked me.
Damn i won't pick protoss again during FFAs, i guess they are the early targets in the game,
they won't let toss power.
THE GAME
I created a game named "2on2, i need u" in a map called Turle Island. Only
2 other persons joined, the other one left and BreathHeart and I decided to play
1 on 1.
RACES AND INITIAL BUILD ORDERS
He picked protoss and i get zerg. Need to practice my zerg vs toss.
The game started out quietly as both decided not to rush. I sent
Mercury the drone to investigate BH.
My build order.
5-7 drones
8 extractor
8th drone again
overlord
spawning pool
lair
spire
Mercury reports that BH build order was
gateway
assimilator
cyber
forge
FIRST BLOOD
I did a muta rush with +1 attack and killed most of BH's probe. Dancing
all the while to preserve my mutes vs goons. Luckily the photons were placed
in front of the base not near the mineral area. But i noticed something, BH
keeps on producing goons even without an assimilator.
I scouted again and found a heavily cannoned expansion at 11:00. I matched
this with an expansion of my own at 3:00 position just below and right of my
main. I also teched to guardians, to end the expansion. Instead he ended my
guards with goons and high temps.
A GAME OF COUNTERS
I made queens, defilers and lots of lings. BH used feedback to keep my
queens low on energy, but not before i parasite BHs army. I attacked using
plague and dark swarm, but psi-storm is more than enough to stop any large
scale attacks. Can't broodling all BHs temps with the protection of goons and
tons of cannons.
I expanded twice more and discovered another protoss expansion at 5:00.
I now have 8 hatcheries, 3 on main, 2 on 3:00, 2 on 5:00 and 1 at 4:00. It's
also heavily protected by cannons and just 3-4 temps. I broodlinged one temp and used
one guardian at a time to destroy BHs cannons. Once he storm the guardian, i
retreated it and used another one - this is really micro intensive. As he casts
about 3-4 storms. I attacked all out, guards from left and right while massive
lings at the top. At this point i've got a 3/2 air and 0/1 cracklings.
I used the same force to destroy the 11:00 expansion. Just as BHs 6-8
carriers ended my "land killer army". I made mutalisks from seven hatcheries
and morphed six of them into devourers. I engaged the carriers and killed 'em
all using devourers first then finishing them off with mutalisks. But were also
killed by reinforcing temps and carriers.
He made another expansion at 9:00 in the middle of the map, i foiled it
using mutalisks. Before carriers and temps end my expansion busting. I got
seriously low on vespene. This is a result of too much tech units (defiler, queen,
scourge, muta, devourer and guards). Also i Maynard transferred all of my
drones in main to my 3:00 expansion, including the ones harvesting vespene.
I expanded 5 times more to overwhelm my opponent and control most of the
vespene in the map.
BH then advanced his carrier group with arbiter to the east. I countered
using plague, dark swarm and hydralisks. He decided to retreat as the arbiter is
useless after i had parasited it. But I lost the queen to heavy interceptor fire.
ZERG BLOOD EVERYWHERE
To let long story short we had a seesaw battle. Using all spells and units
both races got. BH got ahead, he used hallucinated scouts for recon, stasis my hydra wait
for temp to charge then storm, maelstorm my land units then attack with DTs, all temps
w/o mana are turned into archons. I only used plague, broodling, swarm, parasite and consume.
I forgot to research ensnare, which i sorely missed when i needed to spot those damn
cloaked templars.
I made several costly attacks on BHs heavily defended expansions - with temps,
cannons and carriers. Afterwhich the tide turns when BH used arbiters, carriers and temps.
My hydra and swarm combo no longer works and BH smashed my expansions one by one.
I just slowed down BHs attacks as i counter attacked my opponenets newly created expansions and main.
But in the end BH demoralized me so much that i have to surrender. Even if i had one
expansion left at 9:00 full of minerals and got lots of vespene.
GG's were exhanged and i left crying, j/k. I pondered and wonder what i did wrong.
Should have made ultra under dark swarm to attack those damn heavily fortified bases.
Oh well at least i learned tons of techniques using protoss vs zerg from this game.
Thank you very much BreathHeart for a very well played game.
STATISTICS
To my dismay i forgot to take a picture of the stats. But BH got 800+
kills vs my less than 300 kills. I came out ahead in resources by about 2k to
3k. I can't remember the stats for the structures and the game lasted for
about 1 hour and 58 minutes. Damn the reason i got exhausted after the game
I'm open to any suggestions about what I and BH could have done to change
the outcome of the battles.
Any1 ever tried ultra under swarm against toss? How did it fair?
SCREEN SHOTS
| | Battle Shots! |  Another carrier strike, need to produce more anti-air. Oh no i don't have gas left...
 Oh my this is my 4th expansion to be razed in just a couple of minutes
 Can't beat his air raids, lets just counter attack guys. Aaaargh storms again....
 After losing that expansion at upper middle on the mini-map to carriers, i waved the white flag
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