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"Bah! Me and YRM would kill AQD3 and this ?? joker =]."
-Mark4


Ghetto Style (1v1, losers...i mean newbies)
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Author:bAd_heD_aKE(OT)
IP:XXXX
Date: 12/01/99 02:12
Game Type: Starcraft
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Report Rating: 5.0, # of Ratings: 1, Max: 5, Min: 5
Lifetime Rating for bAd_heD_aKE(OT): 6.0000
Map: Rivalry aka the west side

Gangstas
Magga0: a record similar to my own, so I figured it would be a good game

bAd_heD_aKE(OT): my bad self

Me bottom left, randomed to toss
Magga top left, chose terran

The scene was set, and the bruthas exhanged gl.

I did my usual build of getting some zealots and then some goons, 7 pylon, 9 gate, another gate, then immediately a pylon, then another two pylons, then a gate. As my final gate warped in, I had 7 zealots. I continually pumped probes and i think i scouted with my 13th probe.

Anyways, Tyrone "da probe" just ganked a new pair of nike's from da mall, and so he circled the map coutnerclockwise with his new kicks.

From my recon I saw his cc, with a bunker immediately below it, and this covered by 4 supply depots. Tyrone blew past two honky marines on their way out, but was cut down by the bunker. However, I saw he had prollie four rines and a halfdone factory. hmm...,

Back at my crib, 8 zealots hopped in a caddilac for quick drive by.

The zealots rallied at the top of his choke, and this is where I figured i had the game. Of course my zealots wouldn't make it, but back home i was getting some gas and producing troops out of three gateways. However, he had neglected to take his choke.
I went random, so he could have feared a 4 pool and wanted the bunker on his mineral line, but after seeing I was toss he should have thrown down a bunker at the top of his ramp and maybe a supply depot or two. I might have powered through it, but he would have stood a far better chance.
yadda yadda yadda, enuf wit my opinions

The 8 zealots ran on in, and this is what they saw
the cc, with a bunker hugging it on the bottom, surrounded by the aforementioned supply depots. the cc had a comsat, god knows why, (this is plain ol sc) and factory and machine shop was to the right of the cc. The bunker was unable to cover his refinery and his factory. He had two tanks, and a happily whirring machine shop. My zealots targeted the machine shop, and at around 70 hp the machine shop stopped whirring, and I knew one of two things just happened.
Either siege mode was done
or
He had stopped researching to save the cash and I was still in luck.

My pessimistic self figured siege mode was done, and the zealots went straight for the tanks, which remained unsieged, however i would have left them unsieged vs zealots too. I lost 4 zealots, and ran the rest up to his refinery. We played a little tag, he would lure my dawgs towards the bunker, and then i would lure his bait out a bit. This went on, and so i finally sed blow me and just went for the refinery. After it fell i charged the bunker, lost two zealots because of scvs repairing, and subsequently ran my last two pipehitting niggas to the top of his ramp. Here is where i noticed a newly completed machine shop on his factory, but i declined to play tag any more, seeing as how i had only two zealots.

Oh, and somewhere in there i attacked 4 scvs.

Back home, I built a thingy which allows you to make dragoons :)
(so i cant remember the name, shaddap)

More pylons, and a robo facility cuz i hate cloaked wraiths
and wanted observers.

He sent a tank to his choke, however my two zealots dispatched of it with no losses :)

I checked my choke, and saw I had 6 zealots and 4 goons. YAY
Finally I had managed both my base and a half-way decent attack. I got all my little homies some red bandanas and ran them to the bottom of his choke, where they joined two zealots from the previous driveby. I also sent a probe to the bottom right to expand, however I only built a nexus there.

This time i figured i would end it. I ran em in, and saw his machine stop just stop whirring for the second time, and figured this time he got it. Sure enough, two tanks sieged up. Also present was a bunker 3/4 the way done, and about 4 marines. I targeted the tanks, then the bunker, then the machine stop (again) and then the refinery. Unfortunately, Magga left without a word, and I was facing the all too disappointing "You have achieved victory."

It just makes me kinda sad when I don't get to discuss a little strategy or say gg or have that one little shred of human contact.*sniff*

Anyways, time for my thoughts on this lame ass match.

Had he bunkered his choke and put some tanks behind it, he would have had a better chance. I am not saying i wouldn't have run him over, but I would have had a tougher fight, and might have had to utilize the tech treee.

I have noticed lately that protoss ground is really effective against just about anything. I almost never make cannons any more, unless i am fearing a mutie rush. A few weeks ago i had 24 zealots and my opponent hit me with 12 muties. I had absolutely horrible recon, but managed to raze his base before he razed mine, and pulled off a win by the hairs of my nutsac.

Anyways, i would appreciate your thoughts on beating a muta rush using toss, I know better recon would have helped, but in the past I have had 12 mutas run over my 3 cannons and token dragoon force.

Peace from Los Risuenos Lobos



























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