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"maynard just sucks nuts"
-Montaro


1v1 ladder
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Author:Master-Binjured
IP:1Cust44.XXXX
Date: 01/17/00 12:01
Game Type: Starcraft
Labels:none
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Report Rating: 7.0, # of Ratings: 1, Max: 7, Min: 7
Lifetime Rating for Master-Binjured: 5.5000
Introduction

Introduction


   First of all, I'd like to apologize for the lack of pics, I didn't expect to do a battle report on this ladder game, but it was a very good game so I decided to. This was the 3 rd of my ladder games since the new season started, and so far I was 2-0-0. I was pretty confident thins game, but you never know what could happen... Without further adieu, Here is the game:


Early Game

   The map was, of course, The [not so] Lost Temple. He started in the left start point as a yellow terran, while I warped in my nexus and 4 probes in the right starting as the illustrious white protoss. Since he went random I opted to go 8 pylon, 11 gateway, 15 cybercore, zeal, 17 gateway. After my first gateway I asked for a volunteer to go out and scout the enemy base. One lone probe gave me a confirming *beep*so I sent him to the top position - nope. Then to the bottom base - well what do ya know... always the last place you look! So I sent him to the left. He was humming a tune (mainly beeps and ASCII script) as he headed towards the enemy ledge. Oh, god no... gunned down! about 5 American marines gunned down the Korean probe right as he was about to go up the ramp! Oh well, I never much like that probe.

    I saw he had a couple or marines, not a whole platoon, so I opted to go for tech. He then decides to send Deon in (he stole him from YRM for this battle, I was afraid since he is invincible) and he had very good luck, since I had a mer 1 zealot and another coming. So he scouted my base, and being the very brave Deon he is, attacked my zealot. Oh poor Deon, he never saw it coming. So, on with the game. I now have 2 zeals + 3 goons. (MW)PSI decides this is the time to attack. he has about 4-6 marines along with 2 Deon-clones. I had the ledge advantage, and had just started my nexus for my natural EXP. I easily defeat the attackers, and he manages to run away but 1 of his SCVs.

Mid Game

    My expansion at my natural is now up and running, and has a gas. I also have about 3 dark templar along with my original 3 goons + 2 and my 2 zeals. He attacks again, he notes that I have DTs and runs like mad. 1 of my goons follows him and finds that I am bunkered/turreted in. Oh shit. Turbo newbie on my exp. with 2 tanks too! Hmmm, thank god I just made that robotics and started my shuttle...

    I move my probes out of harms way and send a shuttle with 2 goons (I had previously temp stormed those 2 tanks) and the goons dispatch the tanks with 1 casualty. That'll teach me to send hurt goons. I now start production of reavers to assist me in the break. I get my first reaver and start attacking the bunkers. He responds with 2 wraith that are shot at by my goons, I am now +1attack. They run. I have my natural exp., looking at the bottom right island, and have 3 gates, warping another. I keep pumping temps and a couple goons/DT/zeals. When I see he is going tanks I start zeal production, and start my exp. at the bottom island. I have 0 scouting since the block. I then opt to take out that bunker-in. I attack it, and get gunned down but taking out all the bunks -1 and a couple tanks. Then I take the zeals. they attack along with 2 storms and boom, that is gone. I then get the chance to scout with another Korean-speaking probe. He find that he indeed has expanded to his natural (with a nuke silo(!)) as well as his further-out mineral only expansion.

    Both of his EXPs are totally undefended and with my now up to 9 gateways and about 24 zeals, I attack along with a couple corsair and goon that I recently got. Right as I was leaving my base I saw the nuke sign. He WAS nuking the bunch of troops that I had just sent out! the nuke got 1 zeal and about 1/2 of a cannon.he then proceeded to attack my poor poor reaver! Stupid reaver was real slow, I didn't like him. Uh, oh! Your clock is gone! Ghost = boom. Now that that threat was gone, I centralized on my attack. My upgrades where +1 attack, +1 armor so I called upon Aiur to send me another forge from its so-called "Forge-Farms," they complied. Ok, now about the attack. It was doing great except the tanks on the cliff killed it.

Late Game

    So that attack failed. But now my 9 gates were still pumping zeal/DT/goon (since I had web now). My thirst for blood was high, and I continued to attack in the same way for about 10 min, send build send build, etc. I figured I was wearing him down, but I guess not. Every time I got up that da*n ramp more tanks greeted me. Vults, pyromaniac firebats, and everything else. But I won't let up, if I did that I'd lose. So they kept coming, his mineral-only would be lifted, repaired, lifted.... so it was basically out of commission. I also managed, with one of the attacks, to smoke that stupid nuke silo. I was really eroding him down to a pebble. Then I sent the next wave, it met with tanks that were dispatched by reavers and then I got into his base. He had no defense, obviously since it was all outside. now I am 3 attack, 2 armor, 1 shield. I knew I had him. He somehow held that off so I sent the FINAL wave. He quit. He was

Post-Game Show

The stats from battle.net ladder forum:

(MW)PSI          LOSS   rating=1116  prob=60.1%  K=50  adj=-30
Master-Binjured  WIN    rating=1045  prob=39.9%  K=50  adj=30

On map "The Lost Temple":


(MW)PSI was Terran and played for 39 minutes

  Overall Score 106505
         63200 for Units
          6015 for Structures
         37290 for Resources

  Units Score 63200
           290 Units Produced
           126 Units Killed
           219 Units Lost

  Structures Score 6015
            55 Structures Constructed
             1 Structures Razed
            15 Structures Lost

  Resources Score 37290
          8136 Gas Mined
         29154 Minerals Mined
         32869 Total Spent


Master-Binjured was Protoss and played for 39 minutes

  Overall Score 118750
         72650 for Units
          7950 for Structures
         38150 for Resources

  Units Score 72650
           186 Units Produced
           208 Units Killed
           129 Units Lost

  Structures Score 7950
            43 Structures Constructed
            16 Structures Razed
             1 Structures Lost

  Resources Score 38150
          9996 Gas Mined
         28154 Minerals Mined
         34850 Total Spent


(MW)PSI's record is now 16/7/0
Master-Binjured's record is now 3/0/0

(MW)PSI was playing from 24.3.15X.XXX.
Master-Binjured was playing from 63.20.4X.XXX.

This game lasted 39 minutes.
Learned

It was a great game, and it was very tight for sometime. I did learn a few things from it to, about both our mistakes:

  • Always have a scout out there, If I hadn't got bunkered in, that game would have taken about 15 min.

  • Always watch for the turbo-newbie.

  • D-web = bad when you have all zeals =]

  • He should have expanded numerous times while he had me controlled, he could have taken top island, bottom start point, and the 2 others he took, then basically gone whatever he wanted

  • reinforce you bunker-in, it doesn't work without all your forces there, obviously you need some defense

  • I am improving =]

Now, for 1 final comment / question. His ladder was 1116, and mine was 1045. I won and got 30 points (1075) for it. Isn't this a bit to small an amount for the difference in score? Oh well. Comments are appreciated. Thanks for reading.

Master-Binjured

   

  


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