"Let's all take a moment to bask in the scintillant glow of our acquired mediocrity." -~CattleBruiser~
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| A Typical Day On Battle.net - Part 2 Cont'd | | | Author: | | | IP: | gateway.XXXX | | Date: | 02/21/00 05:02 | | Game Type: | Starcraft | | Labels: | none | | Report Rating: , # of Ratings: 1, Max: 8, Min: 8 Lifetime Rating for |]agomar: 8.6667 |  | to cost-effectively weaken the enemy down to the point where I could finish him with my fighters. I would have used lockdown to negate the observers so I could crush the roving enemy fleets with no losses, and always have kept the SVs close to my nuking ghosts for the last-ditch def matrix.The bottom line is that I stunk so heavily that there isn't even a report large enough to include a lessons learnt for this match. Hope you guys feel better now after a really pathetic defeat after reading about this, er, incident.
Final Game - The Krebster and I
Pregame Report
Well, after that down point in my life I decided to play a three person FFA on Polaris Prime. Only one person joined, who selected brown Zerg to my white Protoss. I had expanded to six sites ( including the center ) and had a standing force of 12 Carriers, 12 Corsairs and 5 Arbiters before he decided to try an 8 hydra drop on my center position, and then promptly left the game. My other match was played with -fleet on Snowbound, where we lost to two Protoss opponents that decided to offensive cannon my ally! Again I tried to get out of my slump, by playing a match with Scribble against GameOverZ and Rakunin, but my fingers were litterally almost frozen ( I had to keep heating them at the small electric stove 5 feet away ) and so, when I thought I'd ordered a lair I looked at my base and saw nothing. I was also trying to shut off my other lag-creating programs, and so pathetically lost within minutes. This should have been a warning to me that I was terrible today, and needed to get a much, much better heater, yet I saw Krebster sitting around in nohunters and wanted a 1v1 with him. This time I chose my beloved Terrans, and landed as blue at the bottom right position, while he took purple of the same race at top left on Fading Realm.

Opening Gambit . . . .
In my own mind I had to destroy the Krebster in battle, to make up for the bitter humiliation I had suffered earlier. I constructed my buildings close in to my base, and sent out a scouting SCV which passed his counterpart on its twisted way. I didn't know the map, giving my opponant the critical advantage, yet I discarded the notion of defeat and focused on a devastating early infantry rush. Kreb's peon reached my town first, and proceeded to attack my poor defenseless SCV working on the second rax. I drove off the vicious peon with two of my own and a newly trained marines, thereby losing the tiny bit of minerals that could have helped so much during this game. When I had three barracks I set about making an academy and a refinery, while I rallied my brave soldiers at my far away ramp, then moved them back to my base for fear of there being another chokepoint somewhere. Now I moved eight marines to my opponant's main to try and do some damage, yet these took a very, very long time arrive, having to move along the narrow Z causeway of the map. Had I known what type of world I was fighting in, I would certainly not have infantry rushed, instead going with a rapid tech up to a firebat drop and then wraiths.
However, what happened happened, and my marines finally barrelled into Krebster's outpost, running unnoticed to his peon line and beginning to slaughter numerous probes there, with four going down within seconds. I tried to micro my forces so that four of the soldiers would slow down the now attacking enemy units, while the other four would massacre the SCVs ( which didn't retreat, by the way ), and was largely successful, with the sixth SCV having only six hitpoints left before my last soldier was eradicated. At my main I now built a bunker, followed by another, and then a factory seeing my foe's rapid tech up to wraiths ( if only I had known the map ). I also erected a comsat station and an engineering bay, and started to make my first turret when a vicious strike slammed into my town from above.
The End in Nigh, Young Fool
Four terrifying wraiths soared over my peon line, and started to massacre the defenseless peons left and right with awe-inspiring speed. Frantically I comscanned, then blasted the wraiths out of the sky, immediately constructing a turret and feeling much safer. However, when my comsat was barely up to 27 energy the next wave screamed in, smashing the turret to scattered ruins upon the dark ground and slaughtering still more noble SCVs before being driven off once more. My resources were highly depleted now, however, and when a relatively minor infantry attacked flooded my base, supported by two unseiged tanks, a vulture and some wraiths, I was forced to micro my remaining peons, together with any infantry I haf left to barely drive off the attackers. Yet, with a sorroful gaze at my hopeless men, I knew the end was near. I produced another few marines and more SCVs, and had just erected a lone turret when another squadron of wraiths hurtled down upon my town and fired first at the turret. I killed all but own of the vicious fighters, and finally blasted the lasted one to dust as a new bunker finished. I was only mining with three peons now, and made a fourth when a last apocalyptic wraith/infantry/tank atatck slammed into my outpost. Frantically repairing my bunker, I nearly staved off defeat, yet was finally overun and smashed. I told my opponent how I hadn't played this map yet ( which isn't actually true, I did about three months ago but forgot at the time ), and then, with a final =(, left the match, broken and deeply saddened.
And so my Starcraft day came to an end. Better luck next time!
Had only I known the map, I might've had a chance. I microed releatively well in this game, yet my macro left much to be desired. Again, if only I had known the map, I would have teched up as rapidly as my opponant and had very similar strategies ( yet would have done a stimmed drop rather then a fighter strike at the peon line ). Basically, this wasn't my best day for Starcraft. Yet I learned alot, namely that I should make either Toss or Terran my main race, that I should make far more use of harassing attacks and hit and runs, that sometimes never surrendoring is not a good thing but rather leads straight to humiliation, and that there's still plenty to learn, and plenty of challenge left in Starcraft Brood War, no matter how long you've played it.
Post Game Report
I later talked to Confessor about our game, why he left and how badly I lost. He told me that he got out because he was dead anyway, and a look at his base would've proved that ( this is true ). He also commented that I should've expanded much more from the beginning ( this is also true ). Finally, he told me that I ought to have gotten out when he did, to avoid the humiliation of losing so terribly ( I agree with him there ). Drefsab coasted in, surprised that we were still talking about the defeat. Trust me, Dref, had you lost that bad you would've been talking about even to today ( or not at all, actually, that seems to be the best route. Oh well, I've already submitted the report now, so the word is out! ).
Don't worry Krebster and Drefsab, I'll blow you away on one of my better days, very soon! =)
No lessons learnt because there's a paragraph full of those after every game anyway!
This had been a VERY long |]agomar production
This is amazing. Second report to exceed limits. OMG. |
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