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"Chicks give Yeti boner."
-Yeti


ExecutorChris v Lacurno'
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Author:Jack9
IP:pool0050XXXX
Date: 03/29/00 03:03
Game Type: Starcraft
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Report Rating: 3.0, # of Ratings: 1, Max: 3, Min: 3
Lifetime Rating for Jack9: 5.8571
Origin: Channel NoHunters
Type: 1v1
Map: Lost Temple
Player 1: ExecutorChris - White (Chose Terran)
Player 2: Lacurno' - Teal (Randomed Terran)
Observers: (Open Invitation) anaba, Jack9, Masturnate
Screenshots: 40 by Jack9

ExecutorChris was my favorite going in to the game AND started at 9. Lacurno' the gutsy challenger started at 6.

At 8 supply Chris went for supply as part of a wallin, Lacurno' went Rax.
Chris then went for the gosu "Set network for extra high latency." Typically, I dont waste time setting the latency since I always feel short on time and could use the lag ^^. I know someone else will take 2 seconds out of their time to set it, which is to my advantage as well. Chris is all about micro and probably just touched 4 keys to set it, without using the mouse.

White used the depot scv to scout clockwise, then started a wallin Rax and Refinery. Teal finished his supply, and began a 2nd Rax as White's scout reached 12. Teal sent a scout clockwise. As the two met, White started final depot for wallin and started a marine. Teal begins second depot. Teal started a refinery when White's second marine popped. White began a factory and lifted his rax to let the poor wallin scv back into the fold. White's initial scout turbos to Teal's ramp to find 6 marines blocking it. The first kill of the game. There is a brief discussion about vulture vs marine strats between Masturnate and anaba. White starts an academy while Teal starts another depot. Teal's scout checks out White's setup. White begins a bunker and stim research, and shortly thereafter a scanner. Teal's scout is obviously confused as it walks up the ramp a second time to be annihilated. Teal guards his ramp with a substantial force of 16 marines. Teal starts his factory while White starts a Starport and another depot, which begins an interesting trend. 4 marines and 2 medics are cued by White to rally at the Starport. Control tower and machine shop start up for White and Teal, respectively. Dropship is ordered as White starts another depot (inline). Teal reasearches seige, starts a depot, and starts an academy. White starts a second Starport. When the dropship appears, White empties the bunker and loads all the infantry into the awaiting dropship and Teal begins his Starport and scanner construction while ordering a medic from each rax. White starts the engineering bay (inline). The dropship travels toward Teal's peon line as the medics rally at the ramp and White begins a wraith. The drop is gnarly with 6 stimmed marines quickly destroying 4 or 5 peons and disrupting mining as the scanner finishes and White starts another (inline) depot. Teal's forces kill the invaders at the cost of half their number. Teal is left with less than 10 peons. White begins a machine shop and cloak research as Teal rebuilds his economy, orders a medic and a tank. When White has assembled 3 wraiths towers are constructed one at a time, sparsely (1 - see pic, 1 below the scanner, 1 between the 2nd starport and the refinery, 1 next to the bunker). I did not keep track of when White constructed his towers. Teal orders a wraith. White has refilled the bunker, started a new depot (inline) and has 5 cloakable wraiths as Teal begins an engineering bay. The empty White dropship starts scouting clockwise as 2 new White wraiths appear and a White depot is constructed (inline). Teal gets back in the game with another tank, and more marines. A White scv is let out via rax lift, to start a new command center at the natural. The White scv that constructed the tower close to the bunker begins a new bunker at the choke to the natural as the rax lands next to it, beginning a wallin. It is important to note that the upper bunker has range and sight to the front of the rax (niiiiice).
The Teal force beelines to the ravine between the plateaus. The seiged tanks make the mistake of firing at the turret at the edge (or the depot at the end of the inline wall), and 9 wraiths hovering above it descend. Teal was surprised at the appearance of so many wraiths. White instantly cloaked them. It was a slaughter. Teal did not hotkey his scanner, or forgot, or was too busy microing production (a few marines and medics were cued in Teal's rax that hardly saw the light of day). Chris' wraiths swept into the base where 1 was destroyed by Lacurno's meager defenses. A new tank from the factory began to take fire, and Lacurno' left the game.















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