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The Dustbowl, Part 1.
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Author:Death's Servant-TPF-(ASP)-
IP:cr926028XXXX
Date: 01/13/01 07:01
Game Type: Other
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Report Rating: 2.0, # of Ratings: 1, Max: 2, Min: 2
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The Dustbowl, Part 1



Recieving Incoming transmission:The Red Team is attemting to hold their last HQ. We will send all troops to capture it. It appears that they have 3 respawn modules to hold us at bay. We need time to blast the gates, behind each capture point, but it will take us 30 seconds for each one. In 25 minutes a nuclear strike missle will detonate here, unless we can capture the Red HQ. Bring the team flag to each central command point, to change the respawn machines to our side. In 90 seconds the first gates will open, and your squadron will move out Sergant. Good luck.

SixSpotter was stand by the gates. He new that in 90 seconds they will rush into the enemy defenses, and all die, respawn, attack again, and die. Until we breach their defenses. The red sniper lasers were moving across the ground, waiting for their targets. Sentry guns going on-line, and filling with ammo. It was pure hell to attack a well-defended enemy position.

5 seconds remaining. Suddenly a siren whent off. The gates opened, and a 20 pound pack of TNT set by the defenders went off, killing and injuring over a dozen men. Grenades flew in the grate, and covered the respawn chamber with explosions. 2 respawn machines were out of order, and could only support 9 people. Half the squadron have died with no chance of respawning. The team assembled in a corner, and planned their next move.

Squad, sound off!
Bzzz, scout, 1st place in running.
Britty, sniper, 2 medals for sharpsooting.
Boomer, soldier, 2nd private.
BD, Demolitions expert.
Alan, medic, advanced combat surgeons deree.
Cram, Heavy Weapons guy, training with heavy machineguns.
Fred, pyro, 2nd degree in pyrotechnics, and explosives.
Slick, Spy agent 93420.
James, combat engineer, specialist in making things appear out of thin air.

Slick, disguise youself as a red engineer, and take out that sentry gun at the grate.
- Roger.
- Alan, stay here, and help James assemble a ammo dispenser, BD, do you think we can blast a new path out?
- I'll try.
- The rest of the team, follow me.

As SixSpotter was standing near the gates, he heard a grenade expolding, a knife hitting something hard, and a death scream of Slick.
- Move out.


A red sniper was standing by the ammo pack, when a red dot centered on his forehead, and his head expolded into many fragments. Boomer's rockets flew at the red soldier, and knocked him into the air, where he was a prime target for Britty, Fred, popped out of the other grate, and incinerated the 2 defending Heavy Weapons Guys. As Bzz dodged enemy fire, he ran past the red defense, capturing the first point. The flag sent a program to activate the Red's security system, but to fire at the Red team. The defenders that were left were splattered all over the wall by the automated turrets. When the team rallied at the second grate, to their suprise Slick was with them. HE said that he faked death, and the reds didn't think he was alive. James was sent out to check for any reds still in the area, and Slick came with. half an hour lated, Slick returned, with James's body, and a dead red. He said that they saw him only after he shot James. Sixspotter was suspicious, of what had happened, and made a note to himself to make sure to watch Slick's every move.

Please do not rate, until i finished the series.



























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