Due to the fact that I have a slow computer, no pics. Sorry!
MooVoom VS [nE]Playa
Map: Lost Temple
MooVoom: Random = Protoss
[nE]Playa: Random = Terran
As I have noticed no new GOOD Br’s for a long while I set it upon myself to write one.
As the game starts MooVoom referred to as Moo Randomed yellow protoss.
While [nE]Playa randomed Brown Terran. He will be referred to as Playa.
Heres there build orders for those of you who care.
Playa sends his 8th SCV to make a Depot at his ramp starting his wall-in and then scouts.
8th Depot
11th Racks
13th Refinery
16th Factory / Depot----Wall-in complete
Moo on his 8th probe builds a pylon then sends the probe scouting.
8th pylon
11th Gate
12th Pylon
13th Assimilator
17th Core
Soon Moo's probe finds the wall-in and with the fury of the protoss, the probe starts attacking Playas depot.
While the terran SCV completes his scouting but falls to psi-blades.
Moo then starts a 2nd gate.
With his Factory done Playa soon builds the add-on, then sends a SCV to repair over 250 points of damage done by the probe. Moo also warps in a Facility.. Reavers maybe?
Playa starts a CC at the top of his base tight above the ramp. Looks like he may float it to the lower right island. Back at Moo’s base it looks like he’s going to get some observers, and Playa starts his E-bay. While sending a SCV up to scout, but it meets 2 goons, the SCV runs past them, gets to the ramp, and dies to psi blades.
Now lets stop and take a look around.
Playa has two tanks and started to get siege mode while making a turret at his front, fearing DT. While Moo has 1 zealot and 2 goons with a facility and observatory. Maybe fearing wraiths?
Moo gets 2 new goons from Auir and is almost done warping in a forge. Playa’s brand new CC is lifted and goes to his Nat. Siegeing up his tanks along the ridge to protect it, also starting a 2nd factory as well. While sending part of his SCV force to his Nat.
Moo hasn’t been idle during this time, starting a exp. At the 12’0 Clock Nat. and getting goons and obs. With his 6 goons and 1 zealot, Moo contains Playas forces, but for how long? Playa sends 2 SCV’s out, and they both make it past the line of fire, while 1 draws a goon away the other one soon scouts out Moo’s main. Both Scv’s are destroyed a short time later.
Moo’s Exp. is done warping in but instead of getting probes; he builds at the 12’o clock main hoping to get money in faster then Playa.
Playa starts up a 3rd Factory and an academy. While Moo gets a citadel. Both players’ forces still haven’t moved. If Playa doesn’t move soon he may find no Exp. To take, but he’s building a starport that’s almost done, is it for drops, air force or expanding? Moo is done warping in his Temp. Archives and starts 2 DT’s and both of his Exp. Are almost at full running. Even building two gateways at his 12’o Nat.
Playa moves his troops up a little and with his new bikes throws down some mines and go scouting, 1 bike is blasted by 3 goons but the other one gets away. Also expanding to his MIN. only. Moving his tanks up he blasts at 2 goons near by killing 1, the other one runs away. You know that bike that went scouting? It found Moo’s 12 Nat. Expansion but fell to 2 DT. Playa test’s Moo again, almost killing 2 goons, but he ends up losing a DT that kills a tank. At this point Playa starts his 4th Factory. Playa Moves up 3 tanks and starts attacking goons, Moo responds with almost all his men, losing them all but killing 7 or so tanks and 3 bikes. It just looks like both players are testing each other out. Moo at this point warps in two more Nexi, one at his Main Nat. and the other at the 2’o clock main, bringing his expansions to 4 to Playas but he does have 7 Factories. (And it stays that way for the rest of the game)
Moo is now going for mostly is Speedlots. He then attacks with 8 Z’s and 2 goons wiping out the upper most defenders. Zealots bash all the tanks and bikes in sight and then the Zealots throw their fury into Playas SVC’s at the Min. only. Playa loses almost all his scv’s to mines and cannon fire then to Zealots. Playa at this time has little in the ways of troops at home but else where; 3 dropships race towards..Somewhere like flying over Moo’s 2 cannons defending the ramp at the 2’o clock main, 1 DS is blown to bits along with its cargo. While the other 2 fly on and begin to attack that base/Exp. Moo responds by getting 3 goons to run into mines and get blasted by tanks, but more protoss forces arrive driving 1 tank in one of the 2 DS’s away, Which get blown to heck due to Moo’s earlier placement of 1 Z and 1 goon on top of the upper right side ridge.
Middle Game
Angry that his forces sucked, Playa attacks with 7 bikes and 14 tanks. Moo flanks the spread out line. But not even the brave protoss could stop them, and the terrans continue on. 5 DT soon pop out of the 2 gates at the 12’o clock Nat. and at the 12 main and get wasted by comsat. But mighty Zealots come to the rescue, but not before the Nat. is taken out. They unleash there 0-0-2 (Armor-Shields-Wep’s.) on the 0-1(armor-Wep’s) tanks killing all but 4 of them. But they don’t last much longer to a new attacking force.
Outraged of losing an outpost, Moo sends all his forces to attack on 3 sides. But Playa’s infantry protect the tanks and the attack fails, Playa losing very little in the way of troops. Once again Playa counter-attacks with all of his forces. This time gaining a foot hold on the ramp of the 12 main. But as he’s attacking, Moo attacks as well, while expanding to the upper left island.
Moo loses his men, but he did do some damage. The terran forces at the 12 main finish moping up while a CC moves to the lower right island.
Let’s stop again and take a look of what’s happening.
First Playa. He has the most men and upgrades but he has mined out his main and his Nat. with his Min. only half mined out. At this point he better gain more expansions if he wants to win. Playas troops upgrades are. Tanks 1-2 - Infantry 1-0 (Armor-Wep)
Moo. He may have fewer troops but he’s got 3 exp. To playas now 1 almost 2. Moo I think so far has wasted the most troops with very little micro in his battles. Like sending 3 goons to attack 6 tanks. If he wants to win he MUST keep Playa from expanding and if he would just get storm he might have a very good chance. Moo’s Upgrades. 1-0-3 (armor-sheilds-Wep’s)
Well following my thoughts I see Moo has made some Templar; I then see 5 archons. But with some more templar coming.
2 Protoss forces then join up and attack the 12 main, which is Playas new exp. The terrans fail to hold the ramp, but it gave the new outpost the time it needed for troops to get there.
With 2 new expansions Playa is getting his money back, while Moo warps in a Nexi at the 2’o clock Nat. But what’s that? Oh no it’s a shuttle full of Z’s. Spotting Playa’s CC at the island in the lower right, Moo attacks wanting to stop that income. He also builds a nexi at his main Min. only. Moo takes out the SCV’s but the CC floats away.
Pissed off Playa counters at Moo’s island blowing it away.
Moo drops 2 DT and takes out 2 tanks at the 12 main but he loses the DT. Moo then attacks the 12 main again but “sigh” once again it fails. From watching the game so far, both players are very matched. None can gain any power over the other. Moo then starts up a Nexi at Playa’s Old Island base. Then with the same shuttle he does a drop at Playas mined out Nat. but it is wiped out. Moo now has 2-0-3.
END GAME
It’s a showdown, Playa has sent most of his troops to Moo’s main Min. only Moo’s Protoss across the map race to help, but will they get there?
The answer. Yes and no. Although he attacked from 2 sides the terran’s prevail. But with heavy losses. But they still take down the Exp.
Playa then sets tanks up at the 2’o clock at the ridge and blast at some probes and the Nexus. Moo counter-drops on the tanks with Zeal’s, Playa in turn counter-drops on the Zeal’s. While Moo then in turn counter-drops on the last few men.
Playa is losing troops fast now; he only has 2 exp. To Moo’s 4. Moo is pumping troops fast now from 14 gates, while Playa’s 7 Fac.’s and 4 Racks pump out troops more slowly.
Moo push’s outward to try and free his main from a siege its under. But his forces to the east are wasted while the west fared better. Playa counters at Moo’s 2’o clock Nat. But storm rips into the tanks. Moo warps in a nexi at his main Min only again.
Playa drops off 5 tanks at the lower Right Island and attacks. Moo counter’s with a shuttle full of Z’s. Only 1 tank makes it out while the exp. is still standing. Playa is down to 1 expansion now.
Once again “sigh”Moo attacks from two sides to try and break his forces free from his main. And I GASPED IN WONDER! For the first time in the game the protoss WON a major battle with few losses! Is this the turning point?? Moo now has 3-0-3 while Playa is still the same. Tanks 1-2 Infantry 1-0
The Protoss army then rushes toward the north, to Playa’s last Exp.
The north is quickly overrun. But Playa can only watch, as he has no troops to send. Two CC’s lift off at the terran base in the north and begin to rush to the top left island. Playa’s new forces go for a last ditch effort to save his exp. Almost to it. They stop. And turn around and head’s for Moo’s 2’o clock base. But in the following short but heated battle Playa loses his last great army. Trying to regroup, Playa try’s expanding to 2 places. But it’s over. Playa has nothing left. Toss forces rip into everything that’s Terran in the north. The last token force of terrans watch as protoss forces Charge down the battlefield. Screaming, ZUG ZUG oops I mean. FOR AUIR!! Playa soon leaves with a GG.
This battle lasted 38: Minutes and it was action packed all the way though.
Notes:
Though out the whole game both of the players mains were BOTH open to major drop attacks, but they had more fun in just doing a ground war, in not doing so. Also Playa never upgraded much, that was part of his downfall, while Moo did upgrades almost though the whole game.
P.S. Special Thanks to Psyonic_Reaver for HTML. Also the replay will be posted as well, and what’s the HTML for the background color?