"To each player I give a "Gold Balls" rating, for having some balls to do this." -YourRoleModel
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| Moon vs Hotdog. Games 2 and 3 | | | Author: | | | IP: | aristoteXXXX | | Date: | 08/17/01 06:08 | | Game Type: | Starcraft | | Labels: | none | | Report Rating: , # of Ratings: 4, Max: 9, Min: 9 Lifetime Rating for (...Blaze...): 8.8750 |     |
BattleReports.com
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This is games 2 and 3 of a
seven game series, you can find the first report here.
You should go there and read the introduction, so you
know what this best of 7 is about. Note that this report
is a game 1 spoiler.
This
report may contain pictures of female bodies, women
wearing bikinis only and/or women in revealing
positions. Thus, the report is not suited for kids below
12. Sorry Astic, no report for you.
I was originally going to start on this
yesterday, but suddenly I found out that my mice was
gayed up, well, one of my mices, which made it very hard
to use the computer at all. I went to the city to give
the damn salesman some serious headache. Luckily, it
turned out that the guy in the store was my generation,
e.g, pretty cool. I explained that the mice had turned
to the gay side, and that I had tested it on both my
comps. So the guy plugs it in the computer, and install
some drivers, but the he realizes he has to restart, and
seeing how restarting is completely gay (he probably had
some porn running), he just grabs a new mice and hands
it to me. He then asks for the original box and the
receipt, which I, of course, don't have:) So I give him
the box that came with the new mice, and walks happy out
of the door. Since I was in the city anyway, I
figured I should do something useful, and went to get a
haircut, since I pretty much looked like a "survivor"
contestant on the last day of show. So just to mention
it, the girl who cut my hair has one year of high
school, one year of "hairdresser" school, and she has a
doctor assistant education. She started to work 11 years
ago, have a 3 year old daughter, and was pretty wild
when she was young. (I wanted a hair
cut, not a life story:) I just shared one of my
philosophic ideas with her; "if I had a pretty 16+
daughter, I would lock her down and throw the key,
because I know there are crazy people like myself
around". Then I bought Nocturne, and a book, "the
restaurant at the end of the universe", went home,
installed Nocturne, tested it for five minutes, and went
back to playing sc as usual. The book owned tho, very
sexy:)
Note to
readers; english is not my natural language, i wish i
could do all the sexy lines, but I
can't:(
Game info: For
game two, Moon decided to be unpredictable, and randomed
instead of choosing a race. Hotdog stuck with his best,
the terrans. The map decided upon was Fading Realm, a
ladder map that came with Brood War. It's kind of sad
that half of you, at most, have ever played it, but
knowing that starcraft is 50% templecraft, I'll throw in
some quick map info.
Fading Realm
 |
|
1.
Hotdog's starting position 2. Moon's starting
position 3. Moon's two "naturals" 4.
Hotdog's two "naturals" 5. The middle
expansion, and also the only land path to
opponent. Most of the fighting will be going on
here.
| Fading
Realm is a two player, 128x96, twilight world map, where
both players has two "naturals". It is a very long map,
much like Gauntlet (woha, now everybody gets it), and
one expansion to fight over in the middle. The main
bases are far away from the naturals, thus you can't
really do an early expansion unless you got map control.
Terran can somewhat control the middle from cliffs, but
other than that, the map is very open. Also, there is
no real choke, a ramp is leading down to each base, but
far from the minerals, so bases are really wide open.
Neither Hotdog nor Moon has very much experience with
the map, they know the layout, but have only a few games
on it each.
 Game 2 :
The dark project

Hotdog,
getting his chosen terran at the top position, starts
out with a perfect clone, while Moon, finding
himself in control of the protoss warriors at the
bottom, seem to be happy sending all his probes to one
mineral patch, then separating them at arrival.
Moon also despise the bad habit of building a
probe before clone, he starts his first probe right
before Hotdog's first scv finish. Not too good
for Moon, with his lazy clone and late probe, he
is seriously behind. Lucky for him this is not 12:3 on
temple..
As time goes, Moon does a
standard pylon-gate-core-gate build, scouting the map
with a probe, while Hotdog is going for a just as
classic two factory build, researching mines before
siege mode. Hotdog only builds two marines as the
factory is building. This is vunerable vs a quick zealot
rush, but Hotdog counts on the long path and his
excellent micromanagement to take out any zealot rushes.
Also his scouting scv reports that Moon is
teching towards goons. As the first tank and vulture
rolls out from the two factories, they are immediately
ordered toward Moon's choke point, where an scv
is keeping watch, making sure Moon has no gay
troops ready to surprise Hotdog's containment
attempt. Two marines and a lone scv is also ordered to
follow. In Moon's base, only a dragoon and two
zealots has emerged from the gateways. This is not
looking good for Moon.
When the small
force arrive, Moon discovers it with a probe, and
attacks immediately with his band of zealots/dragoon. He
kills one of the marines and chases the remaining forces
away, but the terran troops is quickly reinforced by 1
more tank and 2 more vultures, fully loaded with spider
mines. With some mines and tank/vulture micro,
Hotdog kills Moon's small force without a
single loss.

Hotdog then places
mines all over Moon's choke, and places his
tanks/vultures to contain Moon. But what is
Moon doing, having such a low troop count? The
answer soon emerges from his gateways, two dark templar
shimmers into the light, and along with a lone zealot,
they charge the containment force. Sadly, the strike
force dies to mines, but at least takes the two vultures
with them.
Moon is still stuck in his
base, he got two new dark templars comming, a 3rd
gateway warping, and mind control researching in his
templar archives. Mind control? I figure he must have
misclicked, but when the two dark templar emerges, he
immediately merges them to a dark archon, which he
places by his nexus. Now Moon starts some serious
zealot production, along with templar and dark templar
as gas allows. Hotdog starts his first expansion
at the top right position, and also sends a lone vulture
into Moon's base, where it manages to kill a
probe before some zealots and a dt chases it away. Two
new factories is started in Hotdog's base, and a
few new vultures sendt down to the containment.
Hotdog also takes the time to check Moon's
naturals for any fancy quick expands.
Map update #1
 |
|
1.
Hotdog's main base, 2 factories pumping
units and 2 new ones building 2.
Hotdog's building expansion 3. A few of
Hotdog's mines 4. Hotdog's
containment, 2 tanks, a vulture and a few
mines 5. Moon's main base. Moon
is pumping from 3 gateways
now.
| Moon
have a thing against containment forces, and after
drawing some mines with a zealot, killing a mine and a
tank with a dark templar, he launches an attack with his
medium-sized zealot/dt force. Two templars are quietly
trailing behind, I wonder why Moon never made
archon of them, because he has not researched storm yet,
and the awesome damage of the archon is always useful.
Hotdog does that nasty thing, lays down enough
mines to kill most of Moon's force, and since
Moon is to gosu to draw mines with a few zealots,
he loses most of his attack force. Hotdog didn't
really had the troop count he could have at the
containment, since he choose to build an expansion
instead of pressing his advantage.

When the last vulture and
last mine in the field is destroyed, Moon is
standing victorious with a few troops left, but
Hotdog sends ~10 new vultures to do some damage.
These vultures kills two zealots, then tries to attack
Moon's base. Moon meet them at his choke
with ~8 zealots, and kills most of them before any
damage can be done. Moon also sends a lone dark
templar to Hotdog's top right expansion, where it
kills an scv and a supply depot, but it is so wounded
that it is killed by two vulture shots. He also starts a
new nexus at the bottom left expansion, defending with a
lone dragoon, and adding two dark templar later
on.
With 4 gateways, Moon has a new attack
force ready in no time, and a few goons, some dts and
zealots is soon on their way against Hotdog's
expansion. This time, there are few mines in the field,
and after losing a few zealots to three tanks and some
mines, with the tanks retreating to the expansion, the
small force forces Hotdog to cancel his just
started middle right expansion. Moon now orders
his attack force against Hotdog's top right
expansion, only lightly defended by a lone tank, which
is quickly killed by a dt.

Then the main protoss force
strikes, and the Moon's lone templar, now
equipped with psi storm, unleashes the fury of lightning
upon the poor scv's. Things are looking grim for
Hotdog, if he loose this expansion, he will be
outmined 3:1 pretty soon. Hotdog realizes this,
and ~8 tanks come to the rescue. Moon's templar
fills the air with lightning again, and the hidden
warriors turn against the tanks, but a quick scan later,
and all of Moon's troops is gone. Hotdog
starts two new command centers, and maynards some scv's
from his main to replace the lost ones at the
expansion.
For a short time, there is silence
over the realm, but not for long. Both players kept
their macro up during the last battle, and a few seconds
later, Hotdog moves out a large tank force with a
few vultures for support. This large force is
confidently rolling down the path, but suddenly, its
movement is disrupted by a medium-sized zealot/dragoon
force. A hard battle starts in the middle, with
Hotdog comming out victorious. Hotdog's
force continues its attack, and moves against
Moon's middle left expansion. Hotdog seems
to have his attention elsewhere, he don't scan when two
dark templars kills his 2 tank/4 vulture force that was
attacking the middle left nexus, or when 3 dark templars
kills the 5 tanks left in siege mode outside
Moon's outer choke.
Map update #2
 |
|
1.
Moon's expansions. The middle left
expansion was just under attack. 2. The place
for the last battle. Moon just killed
Hotdog's last tank. 3. New forces
comming from Hotdog's main. 4.
Hotdog's first expansion, where most of
battle #2 took place. 5. New terran expansion
at middle
right
| Hotdog's
middle right expansion is just comming online, and in
his main, a starport is building, maybe with some tank
drops in mind. I should also mention that Hotdog
is the only one with any upgrades, +1 attack on his
metal.
There is no time for rest in this game,
and Moon gathers a very strong force of 2
archons, 6 dts and 4 zealots in the middle of the map.
Two dts are sendt to scout, and they kill an scv working
on a turret, then attacks the turret. Hotdog
reacts quickly, and after a scan, one of Moon's
dts does the "blue smoke tricks", while the other limps
away. Moon decides he has a strong enough force
to fight Hotdog, and sends 2 archons, 4 dts and 4
zealots at Hotdog's forces.

Hotdog is ready, and
with ~10 tanks, some vultures and a quick scan, he comes
out victorious with 2 wounded tanks and 2 vultures
remaining. Moon's small 5 zealot reinforcement
force is effectively killed by some excellent
tank/vulture/mine micro.
Hotdog now tries
to fortify the middle, sieging tanks and erecting
turrets a screen or so away from the middle resources.
Moon gathers his forces right in the middle, but
suddenly, there seems to be a pause in the action, as
both players gathers forces. The game is very undecided
at the moment, both players has two expansions, and even
if Hotdog has 1/1 metal, Moon's
dt/zealot/templar combos have proved very effective so
far. But just as Moon is preparing his new
attack force, the probes on his middle left expansion is
hit by arclite fire. Hotdog had just dropped two
tanks on the ledge overlooking Moon's middle left
expansion, and Moon don't even has a robotics
facility yet.
Map update
#3
 |
|
1.
Hotdog's stroke of genius, the turbo-newbie
that destroys Moon's expansion 2.
Moon's new army gathering for battle 3.
Hotdog's army, blocking the middle. Turrets
are being
erected.
| Needless
to say, the expansion is destroyed, and suddenly, the
game clearly tipped in Hotdog's favour. With 1
more expansion, more upgrades and the awesome power of
the terran metal, Hotdog turned the game from a
stalemate till a do-or-die situation.
Moon
realizes he has to do something quick, or Hotdog
will have him outresourced and outmatched in no time. He
gathers his army, and launches an all-out attack against
Hotdog's forces in the middle. Moon manage
to destroy most of Hotdog's forces, before losing
his own to reinforcements from Hotdog's main
base.

Moon's quick follow-up
force of dragoons, zealots, probes and dts actually
destroys Hotdog's middle right expansion, and now
the game should be even again. Hotdog still has
some excess resources, and heavily fortifies the middle
with tanks, and then land a command center there. In
between all this, Moon mind controls a empty
dropship hanging around.
Moon is really
pushing Hotdog here, even with his resources
dwindling, he cleans up every last piece of terran
troops from the middle with a flank move, and still has
a strong force remaining. Hotdog has a few
reinforcements comming, but if he doesn't do something
soon, there won't be anything to reinforce here.
Fortunately for Hotdog, most of Moon's
troops are wounded, so 1 tank shot kills 2 dts and a
zealot, and with some troops running away to
Hotdog's last exp, Hotdog manage to get
control of the middle again. He also cleverly runs a few
vultures past the fighting troops and places a few mines
in the middle, killing Moon's reinforcement
force. At Hotdog's expansion, the small remaining
protoss force is killed by scv's and a lone
tank.

With Hotdog now having
control of the middle, and Moon without
resources, the game is really over in Hotdog's
favour. To make matters worse, Hotdog drops 2
tanks and run 4 vultures behind Moon's last
working mineral line. Moon kills the attack with
3 archons, and mind controls the last vulture, but the
damage is done. Moon is completely out of
resources, and seeing how Hotdog now have game
control and superior forces, Moon concedes a
hard-fought game to his terran foe.

Scores: If you look
at the final scores, Hotdog got 118 833 points, while
Moon got 118 438. Thats 395 more points for Hotdog, and
really shows how close this game was. I originally put
my bet on Hotdog for this, especially since he went 3-0
tvp vs Moon on New Remote Outpost in the warm-up games.
But Moon really surprised me here, and made this a truly
great game both to watch and to report. If you want to
see the rest of the scores, you'll have to download the
replay.
After game thoughts: I thought
Moon was dead when Hotdog managed to mine his choke and
fortify with tanks, but Moon's dts and zealots managed
to break the containment pretty fast. Even if Hotdog
expanded way earlier than Moon, Moon managed to pump
constant units out of 4 gateways from his single base.
Despite Hotdog having a solid 4 factories pumping when
his expansion got online, Moon kept the pressure up, and
even managed to hurt Hotdog's expansion, while expanding
to both his expansions. I don't know if the dark
archon/mind control will be 'the' counter to tank drops,
as Moon explained after the game, but I'm sure it could
be good on Remote vs Boxer:) Hotdog clearly showed
why he is best vs protoss in this game, he kept macro
and micro up during the whole game, and he did the
game-winning tank drop when it was most needed. His
vulture control was nothing short of excellent, he knew
very well when and where to place the spider mines. I
think a few tanks overlooking the middle would have done
well, but other than that, Hotdog did a very good game
on a hard terran map.
Download the replay.
This game was also a very close game, a hard fought
battle for the middle region of the map, where Hotdog
finally came out victorious. Note: don't mind the player
names, the games were played on our internal b.net
server, and we had a little name fun. Hotdog=TheMarine,
Moon=Allah-El-Akhbar.
Standings: Moon : 1, Hotdog : 1. 5 games to
go...

A little Blaze story: I was going to the video store to rent a
video, picking "The Art of War", featuring Wesley
Snipes. I had to wait a few minutes for the bus, so I
talked a bit to the girl behind the counter. She looked
fairly all right I guess, but since I'm blessed with a
girlfriend (she's a model, gogo blaze:), I didn't
thought much about her. So I went home and watched the
video with some friends. It sucked badly, so the next
day I returned, and the same girl was behind the
counter. I demanded a new video for free, since the
first one was soo bad, and to my surprise I got it:) I
then spendt a few minutes talking to the girl again, and
got on the bus home. A few seconds after the bus left, I
got a sms message on my cellular, and it was from the
girl. Turned out she had found my phone number in the
video store database. So I answered, you know, because
I'm nice, and because it's always good to know many
girls:) The girl seemed nice enough, she was kinda cool.
But later that evening I got something like this: "Hey,
I'm going to visit my boyfriend now, but if you want to,
you can come over tomorrow for sex". I'm like, wtf, what
did I do? I was just nice, like I always am, and now
this:( Trying to not hurt her feelings, I told her that
I had to go to the hospital tomorrow, so unfortunately,
I was unavailable...later, it turned out that her
boyfriend read her sms', and he broke
up:)
Game info: Moon
decided to be unpredictable again, and did not pick a
race before the countdown reached the zero mark. Hotdog
picked terrans as usual, really wanting to do his best
for the series. The map picked for this game was New
Remote Outpost, a popular tournament map. Some map info
for those unfamiliar with it:
New Remote Outpost
.jpe) |
|
1.
Moon's starting position 2. Hotdog's starting
position 3. The very important middle platform.
Both players have two bridges from their
"territory" leading here, and he who controls the
middle also controls all expansions except the
respective mineral-onlys. 4. Hotdog's
"natural", mineral-only. 5. Moon's "natural",
mineral-only.
| New
Remote Outpost is a space tileset map, 128x128. There
are 4 starting positions, one in each corner. All
players control a raised platform, with a ramp leading
down to lower ground. Then there is a natural on lowered
ground, and two bridges leading out to the middle
platform. Most of the fighting usually goes on on the
middle platform, and the player who controls this
platform got map control. Moon has played 4 games on
it, the 4 warm-up games, where he lost 3 pvt and one
tvp. Hotdog has more experience, he has ~20 games on
it.
 Game 3 :
Micro Wars

When the New
Remote space world fades onto the monitors,
Hotdogs finds himself as red terran in the down
right position, while Moon is happy to find a
orange hatchery at the top left position. Hotdog
again performs a picture-perfect clone, while
Moon seems uncomfortable with his keyboard, and
does an ok clone, but again fails to start a new drone
before the clone. Moon also orders his overlord
towards the top right position, and the 2nd overlord
against the bottom left position. Hotdog, on the
other hand, scouts the map counter-clockwise with an
scv.
In both bases battle plans are shaping, with
Hotdog doing a supply-rax-rax-supply, again
picking the strong m&m approach. In Moon's
base, a hatchery is morphing at the choke, a spawning
pool's hp is ticking towards 750 hp, and an extractor is
started. Moon seems to be going 2 hatch
lurker/hydra of one base, a pretty risky move, taking
Hotdog's m&m choice and micro capabilities
into consideration. As Hotdog's scv arrives at
Moon's base, Moon immediately attacks it
with a drone. The drone and the scv fights for a few
seconds, but when the drone reaches 7 hp, Moon
orders it back to mining, and sends another one to fight
the scv. The scv runs away, and the drone morps into a
creep colony, later to become a sunken.

Moon starts his lair
the second he get 100 gas, and his hydra den a bit
later. The annoying scv is finally killed by the sunken
colony, and Moon's base is again free of enemy
intruders. But how long will the sun shine in
Moon world...Hotdog has ~8 marines by now,
he just finished his ebay, and started the +1 attack, an
academy, and a supply. He also moves his marines to his
choke, to intercept any speedlings from
Moon.
Moon spawns a pack of
speedlings, adds a sunken behind his mineral line for
drop defense, and sends two lings out to scout.
Hotdog starts his first two medics, and
Moon's lurker upgrade is only half done by now.
This might be bad, one sunken won't hold a strong
m&m force. One of Moon's zergling scouts
sneaks by the defending marine force, and kills an scv
working on a factory, before it is killed by another
scv. We get a foresight on the micro battles that is
about to come when the zergling takes a few hits on the
scv, then run away to regenerate, then attacks again,
and again runs away, before the scv finally is
victorious with 5 hp remaining. In Moon's base,
the first two lurkers are morphing, and a strong
speedling force is waiting to support the lurkers. He
also sends two drones out for expansion, and starts two
new hatcheries, one at the top middle position and one
at the bottom left start position. Hotdog is
almost done with his +1 attack upgrade, and he has a
strong 20+ m&m force waiting a little outside his
base.
As Moon's first two lurkers
completes, he orders them, along with ~20 zerglings and
a lone hydra, to attack move against Hotdog's
main. At exactly the same time, Hotdog orders his
~15 m&m against Moon's base, and thus, the
opposing forces clash into each other in the middle of
the map. Hotdog's +1 attack finishes just as the
battle begins, and since the zerglings ran a bit in
front of the lurkers, they are all killed with the loss
of a single marine. Hotdog know fully well that
the small ling force will be followed by lurkers, but
Moon cleverly pushes with his two lurkers, while
morphing new ones in his base, and Hotdog is
slowly retreating back towards his base, while losing
marines.
.jpe)
He is in desperate need of
the lone tank qued up in his factory, and also starts a
science facility as his starports finishes, realizing
the need for detection. I wonder why the marines do not
simply kills the lurkers, but when I check
Hotdog's comsat, I know why. 42 and ticking... A
marine force as strong as Hotdog's at the moment
should have no problem killing two lonely lurkers, but
while Hotdog is waiting for scan, Moon is
morphing more lurkers, and sending them down to the
battlefield. Also remember that Moon has two
expansion morphing, if he can keep them and maintain the
current pressure on Hotdog, he will be able to
produce a very large and dangerous army very
fast.
Moon manage to push Hotdog
across Hotdog's home bridge before the first tank
arrive. Hotdog hastily erects two turrets, one
covering each bridge. Now lets take a map update, this
is confusing right from the start.
Map update #1
.jpe) |
|
1.
Moon's top middle expansion 2. A small
ling force on a scouting mission 3. A few
drones being transferred to Moon's
expansion 4. Moon's 4 lurker containment
force 5. Hotdog's strong m&m + 1
tank force 6. Moon's bottom left
expansion
|
Hotdog
has completed a dropship, which he loads with 6 marines
and sends it towards Moon's bottom left
expansion. Unfortunately, Moon defends his
expansion with a lurker, and along with some hastily
morped zerglings, the small force quickly beats the
dust. While this is going on, Moon manages to
take down the turret covering one of the bridges, but
fortunately for Hotdog, his first science vessel
just arrived. Suddenly, the situation has changed
radically. Moon has only 4 lurkers to hold back
the large terran force of 2 tanks, ~20 1/1 m&m and a
science vessel. Hotdog orders his army against
Moon's base, and using the superior range of the
tanks, Hotdog forces the lurkers slowly fall back
against Moon's base. But as only two of the
lurkers remain, Moon pulls out 4 scourge, who
immediately suicides into the metal plates of the
science vessel, killing the one unit that the whole
assaults relied upon.
Hotdog is no fool
thought, and he quickly stimms his marines and run them
towards Moon's bottom left expansion, while
leaving the two tanks behind to combat the remaining
lurkers. Moon kills the tanks effectively, but
his expansion is under heavy fire from a large m&m
force, and even if the lone lurker claims its toll on
the marines, it is killed quickly when a scan reveals
it. Hotdog now lays waste to the expansion, and
Moon chooses to let it go.

After the expansion is
destroyed, Hotdog loads his dropship with a small
marine/medic force, seemingly going for some expansion
hunting.
If you read game 1, you'll remember the
constant fighting, the micromanaged battles, and the
struggle for expansions. This game is absolutely no
different, while Hotdog is destroying
Moon's expansion, Moon gathers a force of
8 lurkers and attacks Hotdog's newly produced
marine/tank force. Hotdog microes well, and after
a few marines die, the lurkers are forced to flee,
leaving 3 of their kind behind. At the same time,
Hotdog lands a command center at his closest
expansion, and also starts a command center nude at the
top right position. Moon quickly discovers this
with a drone, and sends a small squad of zerglings, that
forces Hotdog to cancel the command center.
Moon starts a new hatchery on the smoldering
ruins of Hotdog's command center.
Remember
Hotdog's dropship? He filled it with a m&m
force, and now he drops it of on Moon's only
functional expansion, the top middle expansion.
Moon has only one lurker to defend, but
unfortunately, 1 lurker do bad against 6 marines.
Moon does his best, he places all his drones
above the lurker so it is harder to hit, and when
Hotdog scans and attacks the lurker, Moon
attacks with his drones.

Unfortunately, the lurker
dies after two seconds, and Hotdog kills every
drone at the expansion, then load the marines up i the
dropship, heading home just as Moon's rescue
force arrived. Hotdog also tries to drop
Moon's morphing top right expansion, but is
chased away by zerglings.
All this is probably
confusing for the readers, so let me brief you on the
current base/troop status. Hotdog currently
controls his main base and his closest mineral-only
expansion. His troop could is exactly 26 marines, 7
medics, 6 tanks and 2 science vessels. His marines has
1/1 upgrades, but with only one gas source available,
Hotdog have to spend his gas on tanks and vessels
to combat the growing zerg minions. The terran commander
have the tech to produce all terran troops, with the
exception of the goliath, the ghost and the
battlecruiser.
Map update
#2
 |
|
1.
Moon's destroyed bottom left
expansion 2. Some terran troops left after
destroying Moon's expansion 3. Drop
site, Moon's hatch is still there, but all
drones were killed 4. New hatchery, defended by
~20 lings 5. 4 lurkers burrowed at the
bridge 6. Hotdog's large
m&m/tanks/vessel force 7. Hotdog's
just started mineral only
expansion
|
Moon
controls 8 lurkers and 11 hydras, along with ~20
zerglings scattered across the map. He has 4 hatcheries,
two in his main, one at the top middle expansion, and
one at the top right expansion. Moon's hydras and
lurkers have +2 attack upgrades, but Moon is
upgrading from dual evolution chambers, and is currently
morphing a hive to access higher level upgrades and
units. Both players have some excess resources, probably
because of the heated micro battles constantly going
on.
And back to the battle. Hotdog orders
the ~12 m&m that were left down left after
destroying the hatchery placed there, back home.
Unfortunately, they run into Moon's lurkers, and
after losing a few of their numbers, they have to fall
back a bit. Moon sends a small (~10) hydra force
down to support the lurkers, but ends up losing most of
it to the m&m force. Hotdog matrixes one of
the marines, but he don't dare to attack the strong
lurker/hydra force that Moon controls on his
bridge. Moon unburrows, kills most of the marines
with his lurkers, then finishes of the rest with some
hydras from his main base. By now, both players have
mined dry their main, and Hotdog is in desperate
need of a gas expansion to catch up on upgrades and
troops. Moon on the other hand, has excess gas,
but needs more minerals.
Moon sends two
scourge in, to scout, and to destroy any air targets he
can find. He ends up killing a dropship, while missing a
science vessels only a few pixels away. Hotdog
know he need to do something soon, if don't want to be
overrun by zerg forces. He gathers his whole army, and
moves out, crossing the bridge, rolling on, and smacking
right into the zerg army. After losing some marines to
lurker spines, he rethinks his moves, and starts firing
at the lurkers with his siege tanks. Moon tries
some nifty hydra dancing, but ends up losing most of his
hydras.

Hotdog then sieges his
7-8 tanks on the bridge, loses his vessel to scourge,
scans and chases away the lurkers, and orders most of
his m&m against the top right expansion. This
expansion is lightly defended by ~12 zerglings, and
needless to say, Hotdog rased the hatchery pretty
quick. Moon burrowed all his drones, but
unburrowed them later to kill some medics standing above
them. Unfortunately, Hotdog reacted quickly and
killed them with his marines.
Now both players
controls one expansion, but while Hotdog has
excess minerals, Moon has excess gas. None of the
players have a force strong enough to destroy the
opponent's well positioned forces. So the game seems to
be a stalemate, with Moon producing drones and
Hotdog still scrambling for that gas node. But
suddenly, Hotdog get the idea of unsieging his ~8
tanks, and attack Moon's hydra/lurker force with
them.

Of course, Hotdog was
not aware of the fact that Moon had just
reinforced his small force with ~24 hydras and 3
lurkers, thus Moon proceeds to annihilate
Hotdog's tanks and the few m&m left with
ease. Both players had an equal chance of winning, but
with that move, Hotdog really gave the game away.
The path to Hotdog's base lays wide open, and
staring into the eyes of seemingly hundreds of
hydralisks, Hotdog raises the white flag, jumps
into his command center, and slowly floats into orbit as
his bases and remaining troops are annihilated by the
zerg swarm..

Scores: This game
was also amazingly close, Moon scored 65 384 points,
while Hotdog had 59 316. The game lasted for a total
time of 19:16, and very few units were killed. Moon
killed a total of 84 units, while Hotdog killed 116.
Very few kills for a 20 min game, and this shows how
micromanagement heavy this game was.
After
game thoughts: This was a very closely fought
game, and all battles was micromanaged like no tomorrow.
Hotdog made some bad decitions/was a bit unlucky a few
times, and vs a player like Moon, you can't do many
mistakes before the "defeat" screen pops up. In the
first battle, Hotdog was haunted by some bad timing, he
spendt his first comsat to early, if he had energy for a
scan when Moon had only two lurkers, he could have just
killed the lurkers and contained Moon. Instead, Hotdog
became contained by lurkers, and Moon got his very
important expansion up and running. Also, he was
unlucky with the tank strike in the end, he would have
easily killed the ~10 hydra/lurkers that were originally
there, but Moon had just reinforced with a strong hydra
force, and Hotdog lost all of his tanks. Very much of
the game in general was back and forth fighting in the
middle, both players microed their units very well, and
losses were few on both sides. Hotdog suffered from
the lack of a second gas source most of the game, and
with Moon scourging his vessels, he was forced to spend
the little gas he had on new vessels. Hotdog was also
sloppy on the macro, in the end he had close to 4000
minerals, but almost no gas, while Moon was close to
zero mark on minerals and swimming in gas. All in all,
this was another very impressive zerg vs terran game. It
is truly fun to watch good players fight back and forth
using their best races.
Download the replay.
Notice the unit control displayed throughout the whole
game, this was a really good game.
Standings:
Moon : 2, Hotdog : 1. 4 games to
go...
And I bring you a new sneak peak; this
time on the upcomming game 4, a truly epic zerg vs
terran on New Halls of Valhalla:

A few shout outs: :
Congratulations Hotdog on winning the latest nowegian
LAN party, gg Hotdog, you own. : And also gl to
|]agomar with his rater assignment, gw man, you deserve
it.
HellBoy: Greeting also goes to HellBoy of
FISK Crew, for beeing out self-appointed Net, Tech and
Info crew at our LAN parties, providing everyone with an
in-house Battle.net server, plus many other elite
features of his neat server ;-)
Then, the end
is here, "Man on the Moon" is playing on winamp, my cola
is empty, and the darkness filled the room many hours
ago. But the report is done, posted and checked, so why
care for the small things? I hope you are all looking
forward to the remaining (4) games, believe me, they are
worth waiting for!
(...Blaze...)
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