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Toss on Ghost's Terran
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Author:ProZerg-Hybrid
IP:XXXX
Date: 06/27/99 05:06
Game Type: Starcraft
Labels:Starcraft(1), Text Only(1)
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Report Rating: 7.0, # of Ratings: 2, Max: 8, Min: 6
Lifetime Rating for ProZerg-Hybrid: 7.0000
I was in NoHunters and I heard Hydrixis advertising for a game, Ghost~Lizard accepted the challenge and I joined the anyway to watch. In the Game chat Hydrixis decided he wanted to watch so Ghost and I went off vs each other.

So it begins......

Map: Lost Temple

ProZerg-Hybrid(me) -Toss at 3 o clock
Ghost Lizard - Terran at 12 o clock

As soon as the game started Ghost said "ahh damn", hearing this I knew he had gotten 12 o clock start cause Terran cant addon to their CC at the natural. So after starting pylon at 8th I sent probe to 12 o clock and sure enough he was there. I mined 8 minerals from his base just for spite and then stationed probe on his ramp for recon.

I then went gas then gate and 2nd pylon. Then sent a probe to 6 o clock to early expand. This was a gamble that I had to take, seeing as Ghost had scouted my main and expected a DT rush, he turtled in with tanks and turrets. Of course the DT rush never came and I got my expansion in full swing. I then went triple gate, and started forge and constantly upgraded, and started pumping out goons while teching to archieves. Ghost began to use vultures for recon and with some losses due to mines I managed to bring his vulture reconnisance to a halt using goons outside his gimme. I made 3 temps and 2 dark temps back home, while having produced atleast 14 goons. Ghost then dropped 2 tanks at my expansion which was killed off by a DT. I saw the dropship going up from my expansion back to his main (as would be expected... duh!) so I positioned my goons to intercept all air traffic between 12 and 6 o clock position. Needless to say the dropship on return from it's mission was shot out of the sky. Another 6 marine 2 medic drop was attempted. However Ghost unloaded the payload right over a DT. As they were drop out they were quickly cut down. Back at home I had researched Templar +50 energy, MaelStrom, Mind Control, and 50+ Dark Archon energy. I had then produced 3 Dark Archons. And went for Robo facility, support bay, and observatory for strong recon. My favorite tactic is just plain and simple map control and containment. I had dropped off a DT at top left island. A Science vessle came along and stalked my DT

Ghost: "I see you"

Then a speed upgraded shuttle dropped a templar and a Dark Archon on top left island. The Dark Archon immediately Mind Controlled the SV and I flew it to safety. I then expanded to the 9 o clock. Ghost still wanting the island irriated the DT and dropped 2 tanks on the island killing a templar just as he got a Psi off and the Dark Archon. This wasnt acceptable. A CC ghost was floating over to the island was intercepted by 2 corsairs, Causing a WHOLE 200hp of damage before it landed safely on the island. I then dropped 2DTs and a DA on the island and took out the tanks. And went to Feedback a nearby science vessel. However Ghost got an irridiate off on one of my DTs so the Feedback only caused about 50hp of damage. Then a D-Matrixed Dropship was flying for the island and dropped 2 ghosts before being mind controlled. (all I got was a measly ghost out of it). Ghost having already expanded to his Natural had a good economy for a terran. And me having expanded to my Main's natural (total of 3 exps) had a VERY strong economy. Enough to build 6 stargates and pump carriers. That's when Ghost said....

"Yeah nukes!"
"It's all about the Nukes"

Seeing as how I had this game pretty much won I made a bet with Ghost that he couldnt get even ONE nuke off on me. He said "Wanna bet?" So I began to surround his main with corsairs, observers, dragoons, and dark archons. One by one cloaked ghosts would wander out of the shadows of his main and be either raped by goons or Feedbacked. Then my squad of 12 corsairs intercepted a SV and chased down a D-Matrixed Dropship. The dropship was in route for my 9 o clock expansion which held my 6 stargates. He discovered this his covert ops tactics of me taunting "I got 6 stargates at my 9 o clock that are just diein to be nuked." The dropship had just reached the landing zone when the corsairs blew it out of the sky. I had an observer tailing it anyway. I then reformed my air blockade around his mesa. For about 6 or 7 minutes as my fleet of carriers were building ghosts would casually attempt to slip through my blockade but to no avail. Then a group of goliaths came storming down the ramp along with some ghosts. The Goliaths tore my observers out of the sky and distracted my goons as ghosts slipped by. I thought I had lost my lil bet when just as they were splitting up (only had one observer there now). I quickly feedbacked one of the 2 ghosts. With the observer tailing the other one. They were quickly huntered down and slaughtered. At that moment I had accumulated 2 arbiters, 12 corsairs, 10 carriers, approx. 30 goons, and 5 or 6 Dark Archons and Templars. I was Maxed on Psi and couldnt warp in any more carriers. Then came out I would estimate 10 or 11 tanks all into 10 goons and 10 carriers. I also Dwebbed them for no particular reason other than to prove I could!!! =)

THE FINAL ASSUALT

Using my captured Science vessel which had been sitting in the 9 o clock for ages I quickly D-Matrixed 2 of my carriers, that move is what I believe won the game for me. My 10 carriers (2 of which D-matrixed) swarmed into his main. Then hearing a 'Nuclear Launch Detected' and my Science vessel seeing a ghost pointed right at my carriers I killed off what would be Ghost's last desperate attempt. And then proceded to rape the Nuke Silo. I had earlier commented on the fact that I had read Ghost's Battle report he posted a few hours earlier about beating two Toss's (read it, it is pretty good), and said

"I have avenged my Toss brothers."

With that we exchanged GGs and Ghost left.

Victor - ProZerg-Hybrid (me) PROTOSS
Victoriously challenged - Ghost~Lizard - Terran

What I learned..

-Ghost rocks as Terran.
-Map Control and Containment is fun( I already knew that =P)
-Dark Archons ROCK, A toss without a Dark Archon is a dead toss.
-Toss is in my OPINION the best. But in reality all races can 'OWN' all other races. Even if they are of same skill level.
-And... even though I dont like appearing conceded, I Rock! =)

This is my 2nd Battle report and my first in which I was a participant. Please comment... lots and lots of comments...

-ProZerg-Hybrid


























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