Happy
Easter, happy new year, hi there and welcome to my last report. For this
year, that is.
Since
every good movie should feature (yeah, I know, the least do these days...
it's a shame) a programme picture (that's British English for you Yankees
- at least my web dictionary tells me so), I decided to add one to this
report as well.
Well,
not a programme picture, but something I hereby christen programme battle
report. Enjoy!

The
game I'm about to describe happened already sometime back and I was level
5 at that time (I'm still level 6 now, goes to show how much I play).
Unfortunatly I don't have either screens or a replay of it, for reasons
I will explain later.
I
started the 1v1 ladder search, and fate in the form of bnet handed me
a level 9 opponent. Four levels higher than me (hey, phe4r my m4d math
skillz!). Unfortunately, I don't remember his name or colour, so he will
be known as OrangUtangClaus from
now. He chose Orc.
I
went random as usual, and the map that bnet selected was good ol' Plunder
Isle. I started at bottom left, so obviously his starting position was
top right. I got Night Elves, by the way.
I
did my trusty NE build-order: Altar, moonwell, one wisp to wood, Ancient
of War once the moon well finished. As first hero, I selected a Demon
Hunter. Once he completed, I sent him to creep the tome-bearing gnolls
near to my main. I also sent out a wisp to scout my opponent.
Upon
entering OrangUtangClaus' main, my wisp saw
no barracks but several towers. Ok, a fast techer. Knowing that he had
no troops, I made the gamble to steal his tome-gnolls as well (as you
can see, I studied my CattleBruiser).
And
indeed, I was successful. Cackeling gleefully, I ran my DH back to my
main, met up with a few archers and headed over to my murloc creeping
place.
I
also had started the upgrade to tier two as soon as I had seen that he
teched; my ToA was done by now and I added an Ancient of Wind to convert
my archers to hippogryph riders later on since orcs aren't exactly famous
for their anti-air capabilities.
I
finished the murlocs, I finished the other gnoll nook, my Ancient of Wind
finished and I started the rider upgrade. I still had not seen anything
more of my opponent until now, so I decided to continue creeping and headed
towards the ogre-guarded mines.
Well,
guess whom I run across on his way to pay my base a visit with a whole
bunch of raiders? If you answered TillerMaN, go into the corner and put
the asses hat on. Of course it was OrangUtangClaus.
Well,
I intercepted him at around the gnoll nooks position, and immediately
started firing on him. Once again it was proven that piercing damage >>>>>>>>>
raiders, as they went down extremely fast to my archers (I had about 6,
I think) and riders.
A
few raiders made it to my base, but were picked off before they could
do any serious harm (I don't know what they destroyed exactly, no tech
buildings though, that much I remember).
And
this is were the fun starts. For the first time, OrangUtangClaus
says something! (The following is a transcript from memory, might not
be literally correct - except for his last sentence, that has been burned
into my mind forever):
OrangUtangClaus:
Your archers are good
Me:
Yeah, piercing >> heavy armour :)
OrangUtangClaus:
Yes. I have to think of a new strategy.
Me:
:) (Assuming I had an advantage now, having pressured him into changing
tactics midgame)
OrangUtangClaus:
I don't even have a hero.
*OrangUtangClaus*
has left the game
At
this point I was laughing uncontrollably, pounding my keyboard randomly
with my fists. Unfortunately, I missed the print-screen key completely
(although I really tried - oh how I tried!).
The
"You are victorious" screen came up, and I, still hiccuping
madly because of my laughing fit, moved my cursor (with difficulties,
but I moved it) to click on "OK".
There
and then my computer decided it, too, had a right to hiccup after such
a hilarious game and promptly rebooted. This is, alas, why I have neither
replay nor screenshots of that game.
But
I must say, it was my funniest ladder win ever. Well, maybe apart from
the time where my opponent left after I greeted him with a fear-instilling
"Hi".
Anyway.
That much for the programme report. Now it's time for the real game to
make its appearance. Before you click the link below, be warned, though.
If you thought my previous reports were big, you will be in for a nasty
(or pleasant, depends on you) surprise. 56k users will probably want to
kill me for that, but that's ok since they probably won't survive the
cataclysmic Cernobyl-like meltdown of their modems anyway. As always,
it's optimzed for 1024x768.
Oh,
and it is advised to turn your speakers quite a bit up. Thank you and
enjoy.

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