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NH FFA Chronicles I
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Author:Decay
IP:206.10.1XXXX
Date: 02/07/03 07:02
Game Type: Starcraft
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Report Rating: 7.7, # of Ratings: 3, Max: 8, Min: 7
Lifetime Rating for Decay: 8.0385










Hey again everybody! I'm back from a long BRing absence, due to lack of time, laziness, etc, but now I have more time for reasons I would rather not get into. =/ Since War3 died down on Nohunters a bit, and some of those players came back to SC from the dark side of battle.net, there have been more games lately, especially FFAs. Without any more intro (I never really know what to write here =/ ), I give you



Numero Uno



The NH FFA Chronicles, aka FFGAY, is something new that I have started to deal with the huge amounts free for all replays in my folder. I will try to release an installment once every few weeks, but I don't want to say that and then all of a sudden just stop. :/ LIKE CB DID WITH HIS HALP HALP REPORTS ;[


The Map : Continental Divide



Continental Divide



The Players



Tom_Browkah (aka Tom) - A funny little fellow often found in Nohunters, he has skills, but doesn't always choose to use them.
Ima_Doofus(aka Ima) - Another Nohunters regular, he isn't really big on SC and is still a big supporter of War3.
Epoch71(aka Epoch) - Known in the community for being a bad player, he doesnt do too badly this game. He plays almost all of Blizzard's games regularly.
reznaP(aka Panzer) - A friend who comes into NH from time to time, checking up on people he knows. He's a pretty good player most of the time.
Decay_(aka Decay) - Quite possibly the worst player in the FFA, and almost certainly the best looking, most athletic, funniest, and all around best person.
SuperCod(aka Cod) - An old NHer, he used to be really leet, but now with his rust he's just average. :P


Early Game : Blood and Blunders




The game began on Continental Divide, a non symmetrical map which is actually pretty fun to play FFA's on. A picture is given above. The starting positions are kind of difficult to describe, so they are also labeled on the map.

Tom started the game by ordering his eighth drone to morph into a spawning pool and then, after its completion, quickly built six lings for a semi rush. Sadly, as you can see on the map, Tom got the 'lucky' island spot which prevents its occupant from being rushed, but also stops him from carrying out his own. Frustrated, he orders the lings to kill all the poor, defenseless bengalii on his island. Then he decides not to wait for the needed tech to get below the island, and be a fag at the same time. ^^  float a drone… bleh He floated a drone down all the way to Decay's natural.

Ima started with a hatchery and four drones, building a pool and on 8, and then beginning an unmistakable tech to hive, obviously either for crax, defilers, or ultralisks. He interrupted the build order only once for a hydralisk den and a few hydras and lings for defense.

Epoch started with a nexus and a few robotic probes and began his build order with early gas and a tech straight to stargates. He also expanded early to the first expansion his scouting probe found, Ima's natural. A few cannons at each base served for his defense, and then he began to pump zealots and corsairs. Later, he decides to place cannons above the ramp that he had not explored down yet. He doesnt go down there all game, and is obviously afraid of the evil minerals, as it leads to his secluded natural expansion.

Panzer, obviously not knowing what to do, just built a barracks/depot ring around his cc, and then with the completion of his factory, began construction of tanks and bunkers to completely turtle up his main.

Decay began with a regular terran build order vs zerg, since that was the only match up hes ever even won with terran. A couple of barracks and some depots later, seeing several non zerg units scout his base, decides to turtle up as well, building a factory and starport along with a few more depots to encircle his mining SCV's. He then massed marines and medics until he had a dozen.

Cod started with probe power, and then, before even getting a gateway, expands to his natural. Sadly, he built the nexus in such a place  ……so as to be close to the vespene geyser, but far away form the minerals. Then he, too, began to tech to stargates.

The first blood spilled in the game occurred when Decay moved his dozen marines north, all the way up the map to Ima's base. Just moments before, an SCV from Panzer had started and expansion at his main, and the red marines and medics walked directly between the expansionultras are the anti-ran under construction and Panzer's main base. When the arrived outside the brown main, they stimmed and ran onto the creep. The few hydralisks and zerglings were no match, and only a few marines were lost in the first combat. All six larva in the base then morphed into eggs, right in front of Decay's forces. The hydra den falls, then the pool, then the queens nest. A few moments after the marines turn their attention to the Hive, the eggs burst open, revealing an unexpected surprise. Six ultralisks lumbered out of the shells, and ripped the marines apart, losing one of their number to focus fire and stim. After the attack, Ima quickly begins the process of rebuilding.

Cod's secluded main paid off, and he teched to arbiters unmolested. Once he had six built, and stasis researched, he flew into Tom's main. A pack of mutalisks chased them out before dowing any damage. Tom immediately began to shout, "MASS ARBITERS!". A few moments later the arbiters went back to his base to shut him up, stasis is the ultimate bmthis time escorted by a few scouts which, after stasising all the airborne threats, ripped his main apart. But the damage was done, and Epoch upped his sair production, Panzer made more turrets everywhere, and Decay made the tech to ghosts, lockdown, and nukes. Like I said, it's an FFGAY. Where else do you find a game with ultralisks, arbiters, and nukes? But wait! There's still more....

Cod, after destroying Tom's main, flew his air force towards Epoch's main. Tom also began to mass hydralisks at Decay's expansion, which is still unscouted by anyone. When the fleet arrives at Epoch's main, they take out a few cannons before being engage by the corsairs. Most of them were quickly stasised, but the remaining few did enough damage to force Cod to retreat his much more expensive fleet.

Epoch, fearing his main was lost, ran all of his zealots (about ten) into a slaughterhouse at Panzer's base. They managed to destroy and depot and a bunker before the tanks and other bunkered marines wiped them out. Then Cod simply decided to leave the orange base and go home. En route, however, he flew directly over Tom's latest expansion attempt, at the opposite end of the island starting position. He destroyed the few mutalisks guarding it and then razed the hatchery and killed the drones.



Middle Game : Death from Above
Minimap Update.




Decay, with ghosts in training and his covert ops upgrading, decided to expand in order to get a few more commandPH33R! centers for nuke silos. Scouting with a lone wraith, he finds the bottom left island gas only and mineral only expansions, and flies two SCV's to start expansions there. In a while, two nuclear warheads were building in two newly completed nuke silos. Ima decided to expand as well. (1 base ultras are incredibly gas intensive :o ) He traversed the entire map, nearly stumbling upon several expansions and armies along the way, and expands to the bottom right starting spot, just below Cod.

Panzer, too, had teched all the way to nukes, and had two silos of his own building right in front of his natural expansion, when a red dot appeared between them and the dreaded words appeared across the bottom of the screen. Decay had taken eight of his ghosts, cloaked them, and taken them north. Cries of, "shit!" and "omg!" came from all the players, but the comsat comes too late, and the nuke falls, leveling the silos and setting all the surrounding buildings on fire. A few cloaked wraiths flew in and killed a ghost, but the comsat wore off and Decay used one of his own to find the wraiths. Two of them were locked down and destroyed by the ghosts, and the rest fled. Then another red dot appeared on the purple expansion and the other players, who were still unaware of what was happening, swore even more. Ima decided to attack as well, and just as the dot appeared in Panzer's base, several lings and ultras rushed into the base. He saw the nuke soon enough to run the ultralisks, but nearly all of the lings were blown up with most of the remaining purple buildings. The ultralisks returned home. Two more nukes fell, destroying the stray buildings left in the expansion.

Cod had sent a probe to the bottom right main expansion, and upon finding creep there, he rushed his scout/arbiter fleet down to get rid of it. The probe began warping in some pylons and cannons to help. Ima, who quickly found himself under attack, cried out for help, informing the other players that the powerful not even dark swarm can hurt him! fleet was in that corner. Many hydralisks and a few defilers set out from Tom's last base for the fight. They arrived just as the hatchery fell, and a swarm was cast over them. Cod just stasised the units in the swarm, and began to attack the rest.
Tom quickly ran the survivors home and began to train reinforcements.

Epoch decided that he needed to be heard again, and again tried to crack the turtely Panzer, this timeHardly even scratched…. with his sairs and an army of goons. It fails nearly as bad as the first, but a few well placed webs by the corsairs allow the goons to push the way through the wall and bunkers, only to be destroyed by all the tanks. Panzer easily rebuilt all that had been destroyed in a relatively short amount of time.

Once a few more hydralisks had been built from the hatcheries in Tom's base, they set out again, this time towards the red terran base commanded by Decay. A wild swarm flew over the refinery (misclick?) and then a few more in a more suitable spot, within range of the factory, starport, and science facility. Decay tried to nukeYou’ll pay for that! under the swarm, only to find that he had not rebuilt his warheads. He was forced to use the marines that he had slowly been massing. They ran down within range and then ran away quickly, many of the hydralisks followed and were cut down. Then a few white queens came and ensnared the infantry. They were beginning to die left and right when the dark swarm ended and the remaining hydralisks were killed. See?  Told you :P

Decay retaliates with the remainder of the mnm, but a nice dark swarm and a few lings massacre them. Then he sends a few ghosts with the new batch of marines. They kill the lings and assassinate the defilers, and then nuke the hive. The ovies can see the ghosts, but nothing can get to them in time, and Tom is wiped out, except for his extractor. He asks for obs.



Late Game : Last stand of the Damned
Minimap Update.





























Panzer tries again to take the expansion at his natural, but a scouting red ghost finds it and nukes it. Figuring that he needs to do something big or lose, he finds an out of the way piece of empty land, and built five starports and a science facility with physics lab addon for battlecruisers. Unfortunately, he is only able to build three before he runsbuilt 5 ports for 3 bcs…. riiiiight…. out of gas. He leaves the game soon after. Apparently he wanted more than three. =/

Epoch, being the gaysu fool that he is, built a cannon field all the way from his expansion at Ima's natural to Ima's main. The brown zerg catch on, though, and ultralisks set out to destroy them. They destroy nearly all the pylons powering the weapons, but the cannons take their toll, and before they can be destroyed, the Ultralisks are killed by the last few functional cannons. A few gaywebs from the corsairs kept some of the ultralisks form attacking for a while, or else the cannons and the expansion might have fallen. A group of lings set out from the brown main and destroy most of the cannons, but return home before going near the ones that are still powered.

Cod must have decided that having money come in from only two expansion while being stuck at 198 psi of scouts and arbiters, so he expanded to both of the island expansions, both that had been held by Tom before his defeat. Cod kills his last mobile unit and Tom just leaves. =/ He then decides to destroy Epoch's main with his fleet. A few scouts are taken down by the corsairs, but they are quickly dealt with, and the base falls. Ironically, the only buildings left in it were the four cannons that had 'protected' Epoch from his empty natural expansion.

Fearing that his last expansion may be next on Cod's list, Epoch began to build more cannons (what else?), this time closer together, in a giant wall. It was right out in the middle of the map, where nobody really went, so it stayed hidden for a while.

Decay, not knowing that Ima was as good as dead and nearly defenseless, decided to nuke him. All of the brown overlords were hidden in the corner of the map, so there was no detection, and the hive and tech buildings fell. Ima was forced to obs with
Tom, his fellow dead zerg.

Soon after, the entire yellow fleet flew right over the dead zerg main, and Decay tried a nuke, hidden under an arbiter. Unfortunately for him, the ghost ran out of energy a few seconds before the nuke dropped, and he was ripped apart by 758753896 dual photon blasters in about .000243601 nanoseconds. :(

The next attack Scouts pwnwas on Decay's main, and it was razed without much of a fight. Apparently, marines < mass scouts. Decay was able to save a few ghosts and the naked island expansion with the nukes were still intact. Cod continued on, in search of Epoch. He found and attacked the cannon fortress, but instead of killing the three individual pylons, he tried That’s all that’s left….to attack move through the cannons. The cannons did their work efficiently, and only 8 scouts were able to retreat while half of the cannons remained intact. Needing to make one last gay attack, Decay puts Epoch out of his misery with a couple of nukes on the remaining cannons, and both of them leave.
 gg epoch


Winner : SuperCod




Overview
Units
Structures
Resources




List of Stupid Things in this FFA

1 Tom floating a drone.
2 Tom trying to ling rush from islands.
3 Cod building his nexus a mile from his minerals.
4 Epoch building cannons at his natural ramp.
5 Decay trying to mass mnm vs scouts instead of gollies.
6 Panzer building 5 starports and only able to get 3 bcs.
7 Decay nuking with no energy left in his ghost.
8 Epoch building mass cannons.
9 Epoch building mass cannons (again).
10 Ima having no ovies close to his base. (especially when Epoch had mass sairs)



Thanks for reading and stay tuned for next time when we have :

lol



GG



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