"His girlfriend just broke up with him. Two days before valentines day. So if I lose, it's out of pity." - ZerG~LinG's A Broodwar Quickie
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| Carriers, say what? | | | Author: | | | IP: | XXXX | | Date: | 07/08/99 08:07 | | Game Type: | Starcraft | | Labels: | Starcraft(1), Text Only(1) | | Report Rating: , # of Ratings: 3, Max: 7, Min: 7 Lifetime Rating for GhOsT~lizard: 5.4493 |    | Well this evening I was hanging in nohunters under my super secret smurf name of LOVE_SACK.....wait I just told you DAMNIT now it's not super secret...oh well. So anyways I was asking around for a game and Zero~Skill agreed to play my stinky ass terran.
VITAL INFORMATION:
Map:LostTemple(do i even have to say this?)
Mr.Smurf:LOVE_SACK aka GhOsT~LiZarD(terran, do i have to say that too?)
AlienDude:Zero~Skill(protoss)
BATTLE COMMENCES:
Well I started with a depot, rax, rax, depot, acad, ref, depot build and pumping marines the whole time.....I belive it's chapter 1 in the book of heartcutter which I have obtained not so long ago. I scouted with my 8th peon or deon peon whatever u wanna call it. I see him going 2 gate, so i'm thinking hard zeals transitioning into goons and quiet possibly DTs and those nasty templars. He scouted me also but the 4 marines I had blocking the choke did a great job at cutting the probe's life short.
SAY HELLO TO MR.ZEALOT:
My marines are chilling at the ramp which also includes a bunker and a turret. Normally I give em Corona but we ran out so Sam Adams had to do. So while they're having a cold one 4 zealots and a DT try to pay my peon line a visit, 2 zealots and a DT evaporate right away and the rest run like scared dogs, I really wanted to chase em but DTs can be really nasty without proper detection.
ITS ALL ABOUT EXPANSIONS:
I scan him and see that he's going the tech way, we're not gonna see any major action for a while so I decide to just take it easy and expand to my natural, I make a bunker/turret at the choke of my gimme and station a dozen M&Ms there, I then fly my newly constructed CC from my main and maynard transfer about 8-9 peons. My expansion is up and running in no time.
TURBO NEWBIE:
I comsat his gimme and see that he has expanded there *playing the superman theme* time for turbo newbie. I load up a dropship with 2 tanx, by now I have 2 factories, 3 rax, 2 starports and a SciFacility. I drop them on the edge of the cliff and take out, 1 photon cannon, 1 nexus, lotsa probes and the refinery before scouts and corsairs come and kill my tanx. Now I know he's going air.
TAKE ADVANTAGE OF OPPORTUNITIES:
Knowing that he's probably a bit short on minerals after the fall of his expansion I decide to do the best possible thing you can, expand yourself. I choose the 9 o'clock start as my next expansion, I send 2 SCVs there, make a CC and a bunker/turret. Then I send 2 dozen M&Ms, 1 SV and 2 tanx to protect it.
DAMN, HE GOT CARRIERS:
I scan every possible expansion site on the regular bases, I notice he's grabbing the top left island. I drop a force of 7 rines and a medic there, I kill 2 scouts and then carriers show up my marines fight bravely but they just don't cut it vs 6 carriers.
ANOTHER ATTACK:
After seeing that he got major air I start kraking gollies out like mad, I also got a bunch of ghosts with all upgrades, lotsa M&Ms which are 3/3 and lots SVs with all uprades. He hits my 9 o'clock exp with some zealots and Dts, I lose a bunker and 2 marines...no biggie.
SAY HI TO MR.GHOST:
Ok, now I got my nuke silo up and filled it up with a nukie, time for some mad nuking fun...weeeeeee!!! I scan his gimme and see that he got lotsa pylons there, what better way to slow down his production then by destroying them? In short notice "nuclear launch detected" comes up on the screen and a little red dot appears right in the middle of those pylons, I emp and the nuke hits. I take out 3 photons, his robo facility and all the pylons. A dozen rines/ghosts come to finish off the nexus and probes. I also float a newly constructed CC to the southeast island just before the nuke hits.
DESPERATION ATTACK:
I'm about to make one final assault at his main when 8 carriers and a bunch of corsairs come in, I got lotsa gollies, SVs and ghosts. When about half of his fleet is locked down or killed he conceides with a 'gg' and tells me that he's gonna go get some sleep. GG zero, it was pretty intense and I played kinda well too.
LESSONS LEARNED:
-Expanding yourself while stopping the toss from doing it is VERY KEY.
-Lockdown is great, carriers are such great lockdown targets especially when goliaths are distracting em:)
-Nukes are too fun, they rock!!!!
-Dweb sux, its gay:)
HOPE YOU ENJOY THIS SUPER QUIALITY BR AND I WANT LOTSA COMMENTS THIS TIME, MY LAST ONE DID FAIRLY WELL...LETS MAKE THIS ONE BETTER!:)
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