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Brief Skirmish
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Author:C_TiMe
IP:CPE0050bXXXX
Date: 01/21/05 02:01
Game Type: Starcraft
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Report Rating: 6.0, # of Ratings: 2, Max: 6, Min: 6
Lifetime Rating for C_TiMe: 5.4000
Brief skirmishes yield small victories, but the war can be won in such battles. It is currently WCG Ladder Season 11 and I have been gone from the game since a brief taste last summer. Things had not gone well and I left my game in disrepair; yet six months later, I've come full circle. C_TiMe is my Starcraft alter-ego. He is a strategist, a warmonger, but he is not a patient man. Therefore his selection of strategies are turbo-tech or rush oriented. Among C_TiMe's eclectic arsenal is his weapon of choice; the mercurial assassin, the temperamental hitman, the dark templar.

Enough talk, let us start.

We both land in the Lost Temple, the legendary playground. I know nothing of my opponent. He knows nothing of me. All I have is his name: eC.OxY. Before my probe can exit my 12:00 base, his Overlord hovers over my domain. Zerg at 3:00 and already the game is set to be fast-paced. A point which goes to my advantage.

Opening with the Giuoco Piano of Protoss strategem, I 2-gate to counter the early swarm. There seems to be no other choice; the enemy is close and has chosen to spawn 3 hatcheries. In an attempt to outmanuveur me, eC.OxY sends his first control group of zerglings close to the 9:00 mineral only expansion. There his force waits for an opening ...

Noting the lack of an early-game in my disadvantaged position, the chances of an early Zerg expansion threatens my passiveness. Collecting a group of 5 zealots, I approach the Zerg expansion. I find nothing. Passing by the ramp, I am surprised to see a single creep colony holding the fort. Instinctively, my zealots plunge up the ramp and tear into the creep.

At this moment, the absence of Zerg troops is explained by an attack on my own ramp. Defended by a single zealot and a photon cannon still in construction, I prepare my probes for battle. My 5 zealots wreak havok over at eC.OxY's base while his zerglings create chaos in mine. My ramp cannon is quickly dispatched but instead of assaulting the mineral line, he decided to take out the two pylons supporting my gateways. Two zealots jumped out the gateway like a bat out of hell and took out his remaining forces. Although I was purely focusing on my defence, one of my zealots managed to make it to the Zerg mineral line. In the end, I suffered less casualties. For the moment, I knew my enemy's economy was weakened.

It was time to go for the throat; my stargate was ready to pump out corsairs. Not counting the penetration of the zerglings into my base, so far it was a text book execution of my anti-Zerg strategy. The first corsair was produced and succeeded in taking down two Overlords in the enemy base before retreating to massing Hydralisks.

The success of my corsairs brought me naturally to the next stage: the Citadel and Templar Archives. The harrassing corsairs bought me enough time to summon my own ghost army from the Stone of Erech. "What say you?!?"

The corsairs were causing chaos to the Zerg formation. No longer were his chief forces of Hydralisks centered on the ramp, but instead in the center of his base protecting his Overlords. The dark templars ran up the ramp and sliced up the zerglings blocking it. At this time, I finished researching Storm and produced a single High Templar, the only one I would make all game. That one High Templar proved the back breaker for my opponent. (I would aptly name that High Templar, Gandalf).

eC.OxY felt that he had been harassed enough and sent a single Zergling to my natural to scout out my forces. He found I was expanding to my natural and decided to attack with a control unit and a half of zergling/hydras. Teching and pumping corsairs had left my own ground force weak; I had relied on Dark Templars to contain his forces. But now 5 Overlords accompanied his strike force.

My forces gathered near my expansion, an assortment of dark templar and zealots. eC.OxY chose the lesser of two evils and took on my ramp. Gandalf, the High Templar stood waiting and shouted "You Shall Not Pass!" in a benevolent voice. Thunder and lightning tore into the oncoming hydralisks. The dark templars and zealots sweeped up the mess and the corsairs raped the abandoned Overlords.

Brief skirmishes broke my enemy's back, and the last skirmish hurt, A LOT. So he conceded. I got my first win in the ladder after a long time of practice and trial & error. Looking back, I realized the game was not that spectacular and my opponent was no xds.grr..., but perhaps this will be my stepping stone. Or perhaps I haven't learned much from the victory except for the fact that I raped a Zerg hard.

C_TiMe Battlereport.




























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